Stabilizer arm locks: Difference between revisions
Updated by Teamtoto with game version 2.0.200.80 using QBE v1.0rc2
imported>Trashmonks (Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2) |
imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0.200. | {{As Of Patch|2.0.200.80}} | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|stabilizer arm locks}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}stabilizer arm locks{{)}}}}}} | ||
| image = stabilizer arm locks.png | | image = stabilizer arm locks.png | ||
| weight = 5 | | weight = 5 | ||
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| inheritingfrom = BaseCybernetics2Equipment_2point | | inheritingfrom = BaseCybernetics2Equipment_2point | ||
| desc = Chrome clasps fasten arm joints to emulate the stillness of unlife. | | desc = Chrome clasps fasten arm joints to emulate the stillness of unlife. | ||
{{Qud shader|rules|{{(}}For the purpose of determining your accuracy with ranged attacks, your agility is treated as if it were 6 points higher.{{)}}}} | |||
| categories = Cybernetics | | categories = Cybernetics | ||
}} | }} |