135
edits
mNo edit summary |
(Star krakens are weird. (creature spawns)) |
||
Line 52: | Line 52: | ||
In addition to their swallowing ability, they possess five [[Data:Cyclopean_arm_(star_kraken)|cyclopean arms]] (5d5/➡32), all [[Dual Wield]] skills and [[Regeneration]] at level 20, making them extremely formidable. | In addition to their swallowing ability, they possess five [[Data:Cyclopean_arm_(star_kraken)|cyclopean arms]] (5d5/➡32), all [[Dual Wield]] skills and [[Regeneration]] at level 20, making them extremely formidable. | ||
The items which appear in the wake of a star kraken's passing are significantly more varied; these can include high tier artifacts | The items which appear in the wake of a star kraken's passing are significantly more varied; these can include high tier artifacts, rare corpses, walls, furniture, liquids and gas clouds of various materials. Regardless of location, they will produce [[Palladium Reef]] scenery such as coral and {{favilink|palladium strut|plural}}. | ||
Occasionally, a star kraken's wake will spawn a creature of apparently random tier. Certain creatures such as {{favilink|dromad caravan}} may spawn an entourage. Spawned creatures that attack the star kraken will be promptly re-ingested. |
edits