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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{As Of Patch|2.0.199. | {{As Of Patch|2.0.199.7}} | ||
{{Character | {{Character | ||
| title = {{Qud text|stat sap}} | | title = {{Qud text|stat sap}} | ||
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}} | }} | ||
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{{name}} | A {{name}} is a [[winged mammals|winged mammal]] whose bite can permanently drain a specific attribute. The attribute that a sap drains is determined upon generation and is reflected in its name. (See section [[#Sap Types|Sap Types]] for a complete listing.) | ||
All stat saps that generate in the same zone are of the same type, and thus drain the same attribute. (However, this doesn't mean that zones in the same relative place on different playthroughs will always generate the same type of sap.) | |||
The stat sap's {{favilink id|Sap_Bite}} always generates with the [[Homing|homing]] mod, meaning it ignores [[DV]] when determining whether it hits. The bite does no damage on its own, but if it penetrates at least once, its target permanently loses 1–2 points in the sap's associated attribute.<ref name="SapOnPenetration">XRL.World.Parts.SapOnPenetration</ref> As a [[Short Blade]], the bite also causes [[bleeding]] on a critical hit. | |||
==Sap Types== | ==Sap Types== | ||
{| class="wikitable" | {| class="wikitable" | ||
! | !Display Name | ||
! | !Attribute Drained | ||
|- | |- | ||
|[[File:strength sap.png|16px]] {{qud text|strength sap}} | |[[File:strength sap.png|16px]] {{qud text|strength sap}} | ||
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|[[Willpower]] | |[[Willpower]] | ||
|} | |} | ||
==Technical Information== | |||
A stat sap determines its variety by using the <code>ZoneID</code> of the zone it spawns in with a [[Modding:Random Functions#SeededRandom(string Seed, int Low, int High)|seeded random function]]<ref name="SapOnPenetration"/>. This is what causes all stat saps spawning in the same zone to affect the same attribute. | |||
==Tips== | |||
* Besides their extremely punishing bite, stat saps are otherwise unextraordinary and easily dealt with. Take them out at a range with a gun or the like before they can close into melee range. | |||
==Trivia== | |||
* Besides their cousins {{Favilink|life sap|plural}}, stat saps are currently the only type of creature that can permanently drain a creature's stats. | |||
==References== | ==References== | ||
<references/> | <references/> |