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:::I was thinking the way relic armor is set up was more general, anyway. Relic weapons are consistently moddable. So that nixes any idea of disentangling the concepts, I guess. Well, fabricate creature still isn't a mod. :) --[[User:Chaos5023|Chaos5023]] ([[User talk:Chaos5023|talk]]) 20:37, 12 August 2020 (UTC) | :::I was thinking the way relic armor is set up was more general, anyway. Relic weapons are consistently moddable. So that nixes any idea of disentangling the concepts, I guess. Well, fabricate creature still isn't a mod. :) --[[User:Chaos5023|Chaos5023]] ([[User talk:Chaos5023|talk]]) 20:37, 12 August 2020 (UTC) | ||
:::(And of course neither is obliterate faction.) --[[User:Chaos5023|Chaos5023]] ([[User talk:Chaos5023|talk]]) 20:38, 12 August 2020 (UTC) | :::(And of course neither is obliterate faction.) --[[User:Chaos5023|Chaos5023]] ([[User talk:Chaos5023|talk]]) 20:38, 12 August 2020 (UTC) | ||
:::It also turns out that relic weapons being moddable is a bug. --[[User:Chaos5023|Chaos5023]] ([[User talk:Chaos5023|talk]]) 20:57, 12 August 2020 (UTC) |
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