Temperature: Difference between revisions
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(Provided the requested missing information regarding freezing and quickness reduction. Also fixed incorrect descriptions of brittle and freezing temperature.) |
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==Freezing== | ==Freezing== | ||
An entity's quickness is reduced by 50 times the absolute value of their current temperature divided by their freezing temperature (both measured relative to their brittle temperature) rounded down (which means a temperature of -45 will for | An entity's quickness is reduced by 50 times the absolute value of their current temperature divided by their freezing temperature (both measured relative to their brittle temperature) rounded down (which means a temperature of -45 will for an entity with default brittle and freezing temperatures result in a quickness reduction of 22) if they are freezing. If frozen, however, they will be unable to move or perform any physical actions but will not have their quickness reduced; most mental actions, however, can still be performed while frozen. | ||
=Heat= | =Heat= |