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Syntaxaire (talk | contribs) (clarify re: injectors) |
Syntaxaire (talk | contribs) (injectors are unidentified; horticulturalist starts with tonics) |
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'''Tonics''' are the injectors that can apply a variety of effects upon being used on the player or another creature. | '''Tonics''' are the injectors that can apply a variety of effects upon being used on the player or another creature. | ||
In the game world, tonics that are applied via injector are [[artifact|artifacts]] in the sense that their design is a relic of another time and culture. Because of this, they work differently on the physiology of [[True Kin]] and [[mutants]], with mutants receiving weakened effects. | In the game world, tonics that are applied via injector are [[artifact|artifacts]] in the sense that their design is a relic of another time and culture. Because of this, they are [[identification|unidentified]] to new characters (unless a character starts with one of that tonic in their inventory). As well, they work differently on the physiology of [[True Kin]] and [[mutants]], with mutants receiving weakened effects. | ||
The [[Horticulturalist]] caste starts with a selection of tonic injectors. | |||
==List of tonics== | ==List of tonics== |