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== | == Tutorial: Mage Towers (static and dynamic encounters) == | ||
Potential ideas for an encounters tutorial: | Potential ideas for an encounters tutorial: | ||
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* {{favilink|Oddly-hued Glowpad}} | * {{favilink|Oddly-hued Glowpad}} | ||
* {{favilink|Ruin of House Isner}} | * {{favilink|Ruin of House Isner}} | ||
Other: | |||
* https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/9458/modding-feature-request-allow-for-merging | |||
Static encounters section can be done with just XML; dynamic encounters section will require some C# experience. | |||
== Adding static encounters == | |||
* Editing cell definition in Worlds.xml | |||
* Add a new population table to a cell. | |||
* Create a map template with the map editor. | |||
== Your first dynamic encounter == | |||
=== World generation === | |||
* Locate zone to place tower | |||
* Place creature | |||
=== Zone builders === | |||
* Place walls and items | |||
* Add map template. |