Version history: Difference between revisions

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Add release notes for 206.72
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{{Version History Nav}}
{{Version History Nav}}
== 2024 ==
== 2024 ==
=== 206.72 ===
[https://freeholdgames.itch.io/cavesofqud/devlog/706206/feature-friday-march-29-2024 Released March 29, 2024.]
* Extradimensional psychic assassin weeps are no longer noted in your journal on sight.
* You are now allowed to pick your target when there are multiple creatures available to beguile or proselytize in a cell.
* Flying objects that become stuck (for ex. in webs) will now stop flying and fall.
* Fixed a bug that caused some golems to retain their mental shield.
* Fixed a bug that caused some golems to drop a corpse or their inventory on death.
* Fixed a bug that rarely caused several webs to spawn stacked in a single square.
* Fixed a bug that caused phase webs to break immediately.
* Fixed a bug that caused phasing from phase webs to wear off immediately.
* Fixed a bug that prevented the phased VFX from rendering.
* Fixed a bug that caused frost webs to behave differently for player and NPC use.
* Fixed a bug that rarely caused fixed settlement ovens to appear in random encounters.
* [modding] Added support for removing any blueprint tag by prefixing them with remove: e.g. removetag, removebuilder, removestat, etc.
* [modding] Buttons in Options.xml can now declare an OnClick method.
* [debug] We made some changes to modding population tables.
** Populations and their groups with the same IDs are now merged by default, specify Load="Replace" to replace them.
** Objects and tables can now be merged by explicitly specifying Load="Merge".
** Any population item can now be removed by specifying Load="Remove".
=== 206.70 ===
=== 206.70 ===