Version history: Difference between revisions

2,757 bytes added ,  16:00, 9 June 2022
added most recent update
(added deep jungle)
(added most recent update)
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'''Releases on the beta branch are not shown here - see the beta subpage for those.'''
'''Releases on the beta branch are not shown here - see the beta subpage for those.'''
==2022==
==2022==
=== 203.41 ===
[https://freeholdgames.itch.io/cavesofqud/devlog/389080/feature-friday-june-3-2022 Released June 3, 2022.]
* Improved page up and page down behavior on the equipment screen.
* Companion clonelings ordered to stay put no longer move around to clone.
* Molting basilisks that spawn in a zone that's already generated, like when one climbs through a spacetime vortex, no longer place molted husks throughout the zone.
* Revealed mines and bombs now have much higher priority for being shown in their tile relative to other objects.
* Smart use near mines and bombs now triggers interaction with them.
* Crab legs now count as meat.
* Creatures freed from gentling cones and mask now usually return to conversing as they would have prior to gentling.
* Goatfolk haunts now have fewer huts and a higher density of qlippoths per hut.
* Mercurial cloaks are now considered weird artifacts.
* Digging, in conjunction with autoexplore and normal movement, no longer attempts to burrow through the force bubbles of non-hostile NPCs.
* Jotun, Fjorn-Kosef, and Haggabah are now marked as having proper names.
* Chalkboards can now be animated.
* Duplicating a temporary item using non-temporary metamorphic polygel now creates a non-temporary version of the item.
* Duplicates created by metamorphic polygel now carry over effects like being broken or cleaved from the parent object.
* Removed the defunct Waydroids faction.
* Gave concrete floors to some areas in the Tomb of the Eaters that were missing them.
* Fixed a bug that caused mutation points to be spent when there were no further random mutations to buy.
* Fixed a bug that caused villages to sometimes generate without an oven.
* Fixed a bug that caused wire strands shorter than 25' to not stack with wire strands longer than 25'.
* Fixed an issue that caused some village wardens to generate without the warden title in their name.
* Fixed a bug where items duplicated with temporary metamorphic polygel became non-temporary.
* Fixed a bug that caused the damage message for ranged weapon attacks that killed their target to be suppressed. (Tthe target's death was reported but not the damage.)
* Fixed a crash when traveling to [redacted].
* Fixed several rare crashes in the audio manager.
* Fixed some grammar issues with the messages for when you spot weeps.
* Fixed a repeat word in blood-gradient hand vacuum description.
* [modding] Genotypes without available presets are now hidden when selecting a preset character.
* [modding] Custom embark modes can now skip the Genotype and Subtype modules if they are not applicable.
* [modding] The CanEquipOverDefaultBehavior event is now honored by attempts to equip items from the equipment screen as well as from the inventory screen.
=== 203.39 ===
=== 203.39 ===
[https://freeholdgames.itch.io/cavesofqud/devlog/386128/feature-friday-may-27-2022 Released May 27, 2022.]
[https://freeholdgames.itch.io/cavesofqud/devlog/386128/feature-friday-may-27-2022 Released May 27, 2022.]