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2,740 bytes added ,  09:29, 26 October 2023
Add 204.106/205.65 beta
(Add past month of updates)
(Add 204.106/205.65 beta)
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{{Version History Nav}}
{{Version History Nav}}
== 2023 ==
== 2023 ==
=== 204.106/205.65 beta ===
[https://freeholdgames.itch.io/cavesofqud/devlog/610379/feature-friday-september-22-2023 Released September 22, 2023.]
==== 204.106 ====
* You can no longer deploy wire strands on the world map.
* You can no longer deploy wire strands that are rusted or broken.
* Creatures can now only vomit once every three turns.
* Creatures in stasis can no longer be dismembered or decapitated.
* Learning Kickback now enables NPCs to fire missile weapons at point-blank range if they did not previously do so.
* Neelahind now knows how to use the shield she carries.
* The cragmensch and glittermensch capacity to extract boulders from their own bodies is no longer visible via techscanning.
* Chiral rings equipped by someone in stasis no longer dismember adjacent creatures.
* Autoexplore now chats with sparking baetyls that you have not yet spoken to.
* Pathfinding now goes to slightly more effort to avoid being next to pits.
* When unlocking a door with a security card that is in a stack, the stack count is no longer displayed.
* Creatures can no longer start flying while overburdened or while engulfing another creature.
* Engulfing now forces both the engulfer and engulfee to land if they were flying.
* Fixed a bug that caused NPCs who equipped a piece of armor in place of a worse piece of armor then become enthusiastic to equip the worse piece of armor as an improvised weapon.
* Fixed a bug that made trading for very low value items free.
* Fixed a bug that made being submerged prevent beginning to swim or wade.
* [modding] Updated Harmony to version 2.2.2.
==== 205.65 beta ====
* Fixed a bug that prevented 'find a relic' dynamic quests to stop working if you swapped bodies.
* Fixed a bug that prevented 'find a relic' dynamic quests from immediately completing the find step if you currently posess the relic when you get the quest.
* Fixed a bug that prevented 'find a specific item' dynamic quests to stop working if you swapped bodies.
* Fixed a bug that prevented 'interact with a specific item' dynamic quests to stop working if you swapped bodies.
* Fixed a bug that caused the first step for site-finding dynamic quests to not complete if you found the site before you acquired the quest.
* Fixed a bug that caused Temporal Fugue to have no cooldown.
* [modding] Improved the map editor UI.
* [modding] Fixed a bug in the map editor that caused dragging the map to be scaled improperly.
* [modding] Systems now support PlayerEquipped, PlayerActivating, and PlayerObjectAddedToInventory.
* [modding] GameSystems.FireEvent now supports all events fired on the player
* [modding] There is a new GameSystems class which provides public static helpers for raising an event on all game systems.
=== 204.104/205.63 beta ===
=== 204.104/205.63 beta ===
[https://freeholdgames.itch.io/cavesofqud/devlog/589769/feature-friday-september-15-2023-fixed-a-bug-that-made-throwing-reveal-the-identified-appearance-of-unidentified-artifacts Released September 15, 2023.]
[https://freeholdgames.itch.io/cavesofqud/devlog/589769/feature-friday-september-15-2023-fixed-a-bug-that-made-throwing-reveal-the-identified-appearance-of-unidentified-artifacts Released September 15, 2023.]