Warden of the Sanctum: Difference between revisions

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imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.5}}
{{Character
{{Character
| title = {{Qud text|&amp;Bwarden of the Sanctum}}
| title = {{Qud text|{{Qud shader|B|{{(}}warden of the Sanctum{{)}}}}}}
| image = warden of the sanctum.png
| image = warden of the sanctum.png
| lv = 25
| lv = 25
Line 8: Line 7:
| av = 20
| av = 20
| dv = -4
| dv = -4
| ma = 8
| ma = 12
| marange = 11+1d2
| weight = 201
| featureweightinfo = no
| id = Mechanimist Warden
| id = Mechanimist Warden
| tier = 5
| tier = 5
| colorstr = &amp;B
| colorstr = &amp;B
| tilecolors = BW
| renderstr = m
| renderstr = m
| corpse = {{ID to name|Human Corpse}}
| corpse = Human Corpse
| corpsechance = 90
| corpsechance = 90
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|savemodifier = Bleeding | savemodifieramt = 5}}
| extra = {{Extra info|weight = 201 | savemodifier = Bleeding | savemodifieramt = +5 | bodytype = Humanoid}}
| inheritingfrom = Mechanimist Temple Paladin
| inheritingfrom = Mechanimist Temple Paladin
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 14+1d3+6d1+2
| strength = 14+1d3+6d1
| agility = 14+1d3+6d1
| agility = 14+1d3+6d1
| toughness = 14+1d3+6d1+3
| toughness = 14+1d3+6d1
| intelligence = 14+1d3+6d1
| intelligence = 14+1d3+6d1
| willpower = 14+1d3+6d1+2
| willpower = 14+1d3+6d1
| ego = 14+1d3+6d1
| ego = 14+1d3+6d1
| strengthmult = 1.5
| toughnessmult = 1.75
| willpowermult = 1.5
| acid = 25
| acid = 25
| electric = 10
| electric = 10
| cold = 25
| cold = 25
| heat = 25
| heat = 25
| xpvalue = 625
| xptier = 5
| faction = {{creature faction|{{FactionID to name|Mechanimists}}|100}}
| faction = {{creature faction|{{FactionID to name|Mechanimists}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Long Sword4|1|no|100}}{{inventory|Carbide Shield|1|no|100}}{{inventory|Carbide Plate Armor|1|no|100}}{{inventory|Steel Boots|1|no|100}}{{inventory|Steel Buckler|1|no|100}}{{inventory|Steel Plate Mail|1|no|100}}
| inventory = {{inventory|Long Sword4|1|no|100|no}}{{inventory|Carbide Shield|1|no|100|no}}{{inventory|Carbide Plate Armor|1|no|100|no}}{{inventory|Steel Boots|1|no|100|no}}{{inventory|Steel Buckler|1|no|100|no}}{{inventory|Steel Plate Mail|1|no|100|no}}
| skills = {{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Shield_ShieldWall}} </br>{{SkillID to name|LongBlades2}} </br>{{SkillID to name|LongBlades2Proficiency}} </br>{{SkillID to name|LongBlades2Lunge}} </br>{{SkillID to name|LongBlades2Swipe}} </br>{{SkillID to name|LongBlades2DuelingStance}} </br>{{SkillID to name|LongBlades2ImprovedDefensiveStance}} </br>{{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Slam}}
| skills = {{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Shield_ShieldWall}} </br>{{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}} </br>{{SkillID to name|LongBladesSwipe}} </br>{{SkillID to name|LongBladesDuelingStance}} </br>{{SkillID to name|LongBladesImprovedDefensiveStance}} </br>{{SkillID to name|SingleWeaponFighting}} </br>{{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Slam}}
| mutations = {{creature mutation|{{MutationID to name|MentalMirror}}|1|22}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|22}}
| mutations = {{creature mutation|{{MutationID to name|MentalMirror}}|1|22}}
| desc = Culled from the temple paladins, the stoic visage of this sanctum warden might as well have been shaped from chrome. =pronouns.Subjective= =verb:stand:afterpronoun= behind =pronouns.possessive= azure aegis in the catatonia of a singular purpose: to defend the holy Rock from interlopers.
| desc = Culled from the temple paladins, the stoic visage of this sanctum warden might as well have been shaped from chrome. =pronouns.Subjective= =verb:stand:afterpronoun= behind =pronouns.possessive= azure aegis in the catatonia of a singular purpose: to defend the holy Rock from interlopers.
| categories = Humanoids
| categories = Mechanimists
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
 
A {{name}} is a type of creature who can be found in the [[Bethesda Susa#Temple of the Rock|Temple of the Rock]], and will be peaceful if the player's [[reputation]] with the [[Mechanimists]] is greater than 250.
{{Creature Navbox|Mechanimists|uniquecommon}}
{{Creature Navbox|Mechanimists|uniquecommon}}


[[Category:Humanoids]]
[[Category:Humanoids]]