Water ritual: Difference between revisions

344 bytes added ,  20:29, 20 July 2021
A love injector/proselytize or beguiling and a single ritual aren't usually enough to obtain neutrality, especially if the base legendary creature is aggressive by default.
(→‎Choices: mental mutation cost)
(A love injector/proselytize or beguiling and a single ritual aren't usually enough to obtain neutrality, especially if the base legendary creature is aggressive by default.)
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If the game detects that a creature's death was caused by the player and accidental, it will not be considered breaking the oath.
If the game detects that a creature's death was caused by the player and accidental, it will not be considered breaking the oath.
Though breaking the oath is discouraged by the sweeping reputation loss, creatures that the player has performed the ritual with will not be deterred from violating the water ritual should the player perform an action that causes them to become hostile, or they revert to a hostile state after a status forcing them to become friendly wears .


[[Category:Lore]][[Category:Mechanics]]
[[Category:Lore]][[Category:Mechanics]]
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