Wishes: Difference between revisions

464 bytes added ,  10:20, 20 November 2020
added testsifrah, added synopsis' for a few wishes
(added testsifrah, added synopsis' for a few wishes)
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{{Wish|name=statbonus|usage=statbonus:<statid>:<value>|synopsis=Add an amount to the player's specified stat|description=Same arguments as <code>stat</code>.}}
{{Wish|name=statbonus|usage=statbonus:<statid>:<value>|synopsis=Add an amount to the player's specified stat|description=Same arguments as <code>stat</code>.}}
{{Wish|name=statpenalty|usage=statpenalty:<statid>:<value>|synopsis=Penalize a specified stat by an amount|description=Same arguments as <code>stat</code>.}}


{{Wish|name=supermutant|synopsis=Get all mutations}}
{{Wish|name=supermutant|synopsis=Get all mutations}}
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{{Wish|name=explodingpalm|synopsis=Dismember all limbs and decapitate a nearby creature}}
{{Wish|name=explodingpalm|synopsis=Dismember all limbs and decapitate a nearby creature}}
{{Wish|name=factionsheeter|synopsis=Outputs factionsheet.csv which is a table of all factions and the number of creatures in that faction, grouped by tier.}}


{{Wish|name=find|usage=find:<blueprint>|synopsis=Search the zone for an object with a particular blueprint}}
{{Wish|name=find|usage=find:<blueprint>|synopsis=Search the zone for an object with a particular blueprint}}
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{{Wish|name=groundliquid|synopsis=Display the ground liquid in the player's cell}}
{{Wish|name=groundliquid|synopsis=Display the ground liquid in the player's cell}}
{{Wish|name=hasblueprintbeenseen|usage=hasblueprintbeenseen:<blueprint>|synopsis=When supplied the name of an object blueprint as defined in <code>ObjectBlueprints.xml</code>, returns whether or not the player has seen that object.}}


{{Wish|name=heapshot|synopsis=Take a heap snapshot}}
{{Wish|name=heapshot|synopsis=Take a heap snapshot}}
{{Wish|name=highpools|synopsis=Output max(?) Event Pool allocations}}


{{Wish|name=highreg|synopsis=Has no function, and returns a message saying that it only works in the Unity editor.}}
{{Wish|name=highreg|synopsis=Has no function, and returns a message saying that it only works in the Unity editor.}}
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{{Wish|name=rebuild|synopsis=Rebuild the current zone}}
{{Wish|name=rebuild|synopsis=Rebuild the current zone}}
{{Wish|name=rebuildbody|usage=rebuildbody:<asAnatomy>|synopsis=When supplied an anatomy defined in <code>Bodies.xml</code>, rebuilds the player's body according to that anatomy.}}


{{Wish|name=reequip|synopsis=Reequip using AI equip routine}}
{{Wish|name=reequip|synopsis=Reequip using AI equip routine}}
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{{Wish|name=testearl|synopsis=Test the Spindle negotiation with [[dogs]], [[cannibals]], [[dromads]], and [[girsh]]}}
{{Wish|name=testearl|synopsis=Test the Spindle negotiation with [[dogs]], [[cannibals]], [[dromads]], and [[girsh]]}}
{{Wish|name=testendmessage|synopsis=Outputs the ending popup when youve completed the last implemented main story quest.}}


{{Wish|name=testmadness|synopsis=Test [[Pax Klanq]] madness}}
{{Wish|name=testmadness|synopsis=Test [[Pax Klanq]] madness}}
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{{Wish|name=testrig|synopsis=Grant [[Wayfaring]], [[Teleportation]], and [[Clairvoyance]]}}
{{Wish|name=testrig|synopsis=Grant [[Wayfaring]], [[Teleportation]], and [[Clairvoyance]]}}
{{Wish|name=testsifrah|synopsis=Initiates a test version of the Sifrah minigame.}}


{{Wish|name=teststringbuilder|synopsis=Unit test string builder}}
{{Wish|name=teststringbuilder|synopsis=Unit test string builder}}
{{Wish|name=testzoneparse|synopsis=Outputs Zone ID, parse result, and whether it matches on rebuild.}}


{{Wish|name=togglementalshields|synopsis=Toggle [[Mental Shield]]}}
{{Wish|name=togglementalshields|synopsis=Toggle [[Mental Shield]]}}
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== Wishes with unlisted functions ==
== Wishes with unlisted functions ==
{{Missing info|What do these wishes do? How are they used?}}
{{Missing info|What do these wishes do? How are they used?}}


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{{Wish|name=expand}}
{{Wish|name=expand}}
{{Wish|name=factionsheeter|synopsis=Outputs factionsheet.csv which is a table of all factions and the number of creatures in that faction, grouped by tier.}}


{{Wish|name=getstringgamestate|usage=getstringgamestate(?)}}
{{Wish|name=getstringgamestate|usage=getstringgamestate(?)}}
{{Wish|name=hasblueprintbeenseen|usage=hasblueprintbeenseen:<blueprint>}}
{{Wish|name=highpools|synopsis=Output max(?) Event Pool allocations}}


{{Wish|name=pushgameview|usage=pushgameview <view>}}
{{Wish|name=pushgameview|usage=pushgameview <view>}}
{{Wish|name=rebuildbody|usage=rebuildbody:<asAnatomy>}}


{{Wish|name=setstringgamestate|usage=setstringgamestate(?)}}
{{Wish|name=setstringgamestate|usage=setstringgamestate(?)}}
{{Wish|name=statpenalty|usage=statpenalty:<statid>:<value>}}
{{Wish|name=testendmessage|synospis=Outputs the ending popup when youve completed the last implemented main story quest.}}
{{Wish|name=testzoneparse|synopsis=Outputs Zone ID, parse result, and whether it matches on rebuild.}}


= References =
= References =