Zone tier: Difference between revisions

3 bytes removed ,  18:37, 21 June 2022
(Summary for changes: Merged static and regional zones following the Deep Jungle update. Clarified overrides and override uses. for any further bg see my and exsanguination microtubules' comments on the discord#trash-divining channel, kw search "Looks like the tiers in Text.txt are no longer used")
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Certain biomes and unique locations override the above rules:
Certain biomes and unique locations override the above rules:
* [[Ruins#Zone tier|Ruins]] and [[Baroque_ruins#Zone tier|Baroque Ruins]] progress underground zone tier more quickly; see their pages for details.
* [[Ruins#Zone tier|Ruins]] and [[Baroque_ruins#Zone tier|Baroque Ruins]] progress underground zone tier more quickly; see their pages for details.
* The [[Asphalt Mines#Zone tier|Asphalt Mines]] have zone tier 3 until the Great Sea, after which they have zone tier 7.
* The [[Asphalt Mines#Floors|Asphalt Mines]] have zone tier 3 until the Great Sea, after which they have zone tier 7.
* [[Bethesda Susa]] has uniform zone tier 4.
* [[Bethesda Susa]] has uniform zone tier 4.
* [[Historic Site|Historic sites]] have uniform zone tier equal to the tier of the historic site.
* [[Historic Site|Historic sites]] have uniform zone tier equal to the tier of the historic site.
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