Zone tier: Difference between revisions

5 bytes added ,  20:35, 22 June 2022
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Each [[zone]] (or screen) that a player explores has a particular ''difficulty tier'' typically referred to as the '''''{{name}}'''''.
Each [[zone]] (or screen) that a player explores has a particular ''difficulty tier'' typically referred to as the '''''{{name}}'''''.


Zone tier is one significant factor that contributes to the procedural generation of features in {{gamename}}, such as the level and difficulty of creatures that are found in a particular zone, or the items that can be obtained as random loot from a {{favilink|chest}} in that zone. Procedural generation is also influenced by other factors, such as the terrain type of the current zone and whether or not the current zone is part of a village or a unique location.
Zone tier is one significant factor that contributes to the procedural generation of features in {{gamename}}, such as the level and difficulty of creatures that are found in a particular zone, or the items that can be obtained as random loot from {{favilink|chest|chests}} in that zone. Procedural generation is also influenced by other factors, such as the terrain type of the current zone and whether or not the current zone is part of a village or a unique location.


Zone tier is determined based on a combination of the following elements:
Zone tier is determined based on a combination of the following elements:
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