Drilldown: Food

Food > ObjectID: Raw Pig Meat & PreservedInto: Boar Jerky

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RenderString:
ColorString:
ObjectID: (Click arrow to add another value)
LightRadius:
Hunger:
Thirst:
Healing:
PreservedInto: (Click arrow to add another value)
PreservedQuantity:
ExoticFood:
FoodContains:
CookEffect:
JoinKey:

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