Drilldown: ItemsTable

ItemsTable > PoweredPV: No & Damage : 1d12 or 1d2 or 1d4 & UnpoweredDamage: None & Skill : Heavy Weapon or Short Blade & PreservedQuantity: None

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Vibro:
PoweredPV: (Click arrow to add another value)
Damage: (Click arrow to add another value)
UnpoweredDamage: (Click arrow to add another value)
PrimaryDamageElement:
ToHit:
Skill: (Click arrow to add another value)
AgilityBonus:
StrengthBonus:
WillpowerBonus:
ToughnessBonus:
IntelligenceBonus:
EgoBonus:
WornOn:
Healing:
HarvestedInto:
PreservedInto:
PreservedQuantity:
ElementalDamage:
ElementalType:

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