Grenade launcher: Difference between revisions

145 bytes added ,  03:37, 12 April 2021
Added a fact about the drum-loaded interaction with the weapon
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Added a fact about the drum-loaded interaction with the weapon)
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| gameversion = 2.0.201.69
| gameversion = 2.0.201.69
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<!-- END QBE -->The {{name}} is a mid-tier missile weapon that uses [[:Category:Grenades|grenades]] as ammo, and allows the user to fire grenades more accurately and at a much larger distance than they can normally be thrown. The grenades are fired similarly to how a lead slug would be fired from a [[:Category:Rifles|rifle]] weapon. If the shot does not hit anything before reaching the edge of the screen, the fired grenade will not explode or cause any effects, it will simply disappear off-screen.
<!-- END QBE -->The {{name}} is a mid-tier missile weapon that uses [[:Category:Grenades|grenades]] as ammo, and allows the user to fire grenades more accurately and at a much larger distance than they can normally be thrown. The grenades are fired similarly to how a lead slug would be fired from a [[:Category:Rifles|rifle]] weapon. If the shot does not hit anything before reaching the edge of the screen, the fired grenade will not explode or cause any effects, it will simply disappear off-screen. If modified with drum-loaded it will load 2 grenades from the same stack, but can not be used to load 2 separate grenades from different stacks.


{{masked gif | img = grenade launcher demo.png | gif = grenade launcher demo.gif }}
{{masked gif | img = grenade launcher demo.png | gif = grenade launcher demo.gif }}
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