HE Missile: Difference between revisions

180 bytes added ,  02:52, 29 October 2020
Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto to game version 2.0.199.1 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.1}}
{{As Of Patch|2.0.201.47}}
{{Item
{{Item
| title = {{Qud text|HE Missile}}
| title = {{Qud text|HE Missile}}
| image = he missile.png
| image = he missile.png
| overrideimages = {{altimage start}}{{altimage | he missile identified.png | type = identified}}{{altimage | he missile unidentified.png | type = unidentified}}{{altimage end}}
| pv = 4
| pv = 4
| maxpv = 4
| maxpv = 4
| vibro = no
| damage = 1d2
| damage = 1d2
| weight = 2
| weight = 2
Line 18: Line 18:
| colorstr = &amp;c
| colorstr = &amp;c
| renderstr = /
| renderstr = /
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = Projectile
| inheritingfrom = Projectile
| dynamictable = {{Dynamic object|Ammo|HE Missile}} </br>{{Dynamic object|MeleeWeapons|HE Missile}}
| dynamictable = {{Dynamic object|Ammo|HE Missile}} </br>{{Dynamic object|MeleeWeapons|HE Missile}}
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