Instant death: Difference between revisions

2 bytes removed ,  05:41, 22 July 2020
m
fix favilink error by referencing by id
m (rephrase forcefield entry to be less player-centric)
m (fix favilink error by referencing by id)
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* being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Qud char|&R|(!!)}}
* being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Qud char|&R|(!!)}}
* dropping below 1 [[Willpower]] while wielding the {{Favilink|amaranthine prism}}
* dropping below 1 [[Willpower]] while wielding the {{Favilink|amaranthine prism}}
* being any temporary forcefield (such as from a {{Favilink|stasis grenade mk I}}, [[Force Bubble]], or [[Force Wall]]) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}){{Qud char|&R|(!!)}}
* being any temporary forcefield (such as from a {{Favilink id|StasisGrenade1}}, [[Force Bubble]], or [[Force Wall]]) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}){{Qud char|&R|(!!)}}


===Not normally possible for the player===
===Not normally possible for the player===