Sparking baetyl: Difference between revisions

242 bytes added ,  03:28, 19 April 2020
Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Adding {{Creature Navbox|Baetyls}})
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
Line 1: Line 1:
{{As Of Patch|2.0.195.1}}
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.5}}
{{Character
{{Character
| title = {{Qud text|&amp;Wsparking baetyl}}
| title = {{Qud text|&amp;Wsparking baetyl}}
| image = sparking baetyl.png
| image = sparking baetyl.png
| hp = 2000
| av = 100
| dv = -10
| ma = 0
| weight = 12000
| weight = 12000
| id = SparkingBaetyl
| colorstr = &amp;W^g
| colorstr = &amp;W^g
| renderstr = ♦
| renderstr = ♦
| id = SparkingBaetyl
| corpse = {{ID to name|Rubble}}
| corpse = {{ID to name|Rubble}}
| corpsechance = 100
| corpsechance = 100
| extra = {{Extra info|isoccluding = yes}}
| inheritingfrom = Baetyl
| faction = {{creature faction|{{FactionID to name|Baetyls}}|100}}
| faction = {{creature faction|{{FactionID to name|Baetyls}}|100}}
| desc = You gaze upon your own reflection in the lustrous chrome face of this conical orb, which emits a crackling drone and showers azure sparks upon the floor.
| desc = You gaze upon your own reflection in the lustrous chrome face of this conical orb, which emits a crackling drone and showers azure sparks upon the floor.
| categories = Baetyls
| categories = Baetyls
}}
}}
<!-- END QBE -->
The {{name}} is the only type of [[:Category:Baetyls|Baetyl]] that gives the player randomly generated quests that give random rewards. These rewards can be a weapon, artifact, or even reputation points or attribute points. The player will know when a baetyl has an uncompleted quest if once the player character has already saw the baetyl at least once, they will begin to emit sparks occasionally. Even when the baetyl is out of the player character's vision, it will continue to emit sparks as long as it was seen once.
The {{name}} is the only type of [[:Category:Baetyls|Baetyl]] that gives the player randomly generated quests that give random rewards. These rewards can be a weapon, artifact, or even reputation points or attribute points. The player will know when a baetyl has an uncompleted quest if once the player character has already saw the baetyl at least once, they will begin to emit sparks occasionally. Even when the baetyl is out of the player character's vision, it will continue to emit sparks as long as it was seen once.


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