8,290
edits
m (Godown no longer toggles calm) |
m ("rename" because I couldn't find it with Ctrl+F) |
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{{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP but don't skip level-up popups}} | {{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP but don't skip level-up popups}} | ||
{{Wish|name=shownamingchances|synopsis=Show chance to | {{Wish|name=shownamingchances|synopsis=Show chance to rename an object}} | ||
{{Wish|name=itemnaming|usage=itemnaming[:<kill>[:<influence>]]|synopsis=Grants the player an opportunity to name an item.|description=You can simply wish <code>itemnaming</code> for the simplest version of this wish. <code>kill</code> and <code>influence</code> will treat the naming opportunity as if it was inspired by killing or having an interaction with the specified thing(s). For example, <code>itemnaming:Madpole</code> to name the item as if you just killed a {{favilink|Madpole}}, or <code>itemnaming::Q Girl</code> to name the item as if you were inspired by {{favilink|Q Girl}}.}} | {{Wish|name=itemnaming|usage=itemnaming[:<kill>[:<influence>]]|synopsis=Grants the player an opportunity to name an item.|description=You can simply wish <code>itemnaming</code> for the simplest version of this wish. <code>kill</code> and <code>influence</code> will treat the naming opportunity as if it was inspired by killing or having an interaction with the specified thing(s). For example, <code>itemnaming:Madpole</code> to name the item as if you just killed a {{favilink|Madpole}}, or <code>itemnaming::Q Girl</code> to name the item as if you were inspired by {{favilink|Q Girl}}.}} |