Chairbear: Difference between revisions

37 bytes added ,  18:52, 13 February 2021
Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
Line 12: Line 12:
| tier = 1
| tier = 1
| colorstr = &w
| colorstr = &w
| tilecolors = wW
| renderstr = ╛
| renderstr = ╛
| chairlevel = 3
| chairlevel = 3
| corpse = {{ID to name|Bear Corpse}}
| corpse = {{ID to name|Bear Corpse}}
| corpsechance = 100
| corpsechance = 100
| extra = {{Extra info|weight = 300 | flyover = no}}
| extra = {{Extra info|weight = 300 | flyover = no | animatable = yes}}
| inheritingfrom = BaseChair
| inheritingfrom = BaseChair
| dynamictable = {{Dynamic object|AnimatableFurniture|Chairbear}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Chairbear}}
| desc = Historians of leisure divide all epochs into the following three ages: the span before ursine creatures evolve or civilizations rise to admire them, the span between ursine prominence and a civilization's capacity to fashion divans in their likeness, and thence the span until the civilization's fall.
| desc = Historians of leisure divide all epochs into the following three ages: the span before ursine creatures evolve or civilizations rise to admire them, the span between ursine prominence and a civilization's capacity to fashion divans in their likeness, and thence the span until the civilization's fall.
| categories = Chairs
| categories = Chairs
| gameversion = 2.0.201.53
| gameversion = 2.0.201.69
}}
}}
<!-- END QBE -->
<!-- END QBE -->


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