Gesticulating: Difference between revisions

748 bytes added ,  15:11, 4 October 2021
add list of eligible items
mNo edit summary
(add list of eligible items)
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|restriction=Must not already be a Floating Nearby item.
|restriction=Must not already be a Floating Nearby item.
}}
}}
The {{name}} mod imbues gloves, gauntlets, or exoskeletons with a +2 strength bonus, but causes the modded item to also take up a Floating Nearby [[List of Body Parts|body slot]] while equipped.{{Code Reference|class=ModGesticulating}}
== Eligible Items ==
{{#cargo_query:
  | tables = Modability=M,GeneralData=GD,ItemsTable=IT
  | join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey
  | fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item,
            GD.Tier
  | where = (M.SupportedMods HOLDS 'GloveMods' OR M.SupportedMods HOLDS 'GauntletMods' OR M.SupportedMods HOLDS 'ExoskeletonMods') AND UsesSlots HOLDS NOT LIKE '%Floating Nearby%'
  | order by = GD.Tier DESC,GD.PlainName
  | format = table
}}
{{references|2.0.201.114}}
{{Mod Navbox}}
{{Mod Navbox}}