Crysteel coronet: Difference between revisions

46 bytes added ,  13:24, 26 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 14: Line 14:
| renderstr = ]
| renderstr = ]
| inheritingfrom = BaseHelmet
| inheritingfrom = BaseHelmet
| dynamictable = {{Dynamic object|Headwear|Crysteel Coronet}}
| dynamictable = {{Dynamic object|Headwear|Crysteel Coronet}} </br>{{Dynamic object|Items|Crysteel Coronet}}
| acid = 5
| acid = 5
| electric = 5
| electric = 5
Line 28: Line 28:
{{Qud shader|G|{{(}}+5 Acid Resistance{{)}}}}
{{Qud shader|G|{{(}}+5 Acid Resistance{{)}}}}
| categories = Helmets
| categories = Helmets
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
19,173

edits