Conservator: Difference between revisions
Updated by Teamtoto with game version 2.0.202.40 using QBE v1.0rc2
imported>Trashmonks |
imported>Trashmonks |
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| lv = 30 | | lv = 30 | ||
| hp = 250 | | hp = 250 | ||
| av = | | av = 13 | ||
| dv = | | dv = -9 | ||
| weight = 200 | | weight = 200 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
Line 15: | Line 15: | ||
| renderstr = 6 | | renderstr = 6 | ||
| role = Artillery | | role = Artillery | ||
| extra = {{Extra info|weight = 200 | metal = yes}} | | extra = {{Extra info|weight = 200 | metal = yes | hasmentalshield = yes}} | ||
| inheritingfrom = BaseConservator | | inheritingfrom = BaseConservator | ||
| quickness = 100 | | quickness = 100 | ||
Line 40: | Line 40: | ||
| desc = Mirrored chrome spangles gather in waves and break on the seams of the dead-sitter colossus's electroplated chassis. Loose sequins, like free radicals, are sent tumbling by time and earth-pull. | | desc = Mirrored chrome spangles gather in waves and break on the seams of the dead-sitter colossus's electroplated chassis. Loose sequins, like free radicals, are sent tumbling by time and earth-pull. | ||
| categories = Robots | | categories = Robots | ||
| gameversion = 2.0. | | gameversion = 2.0.202.40 | ||
}} | }} | ||
<!-- END QBE -->'''Conservators''' are high level [[:Category:Robots (faction)|robots]] that are most commonly found in the {{favilink|Tomb of the Eaters}}. They have every [[Shield]] skill as well as [[Cudgel Proficiency]] and [[Bludgeon]], making them quite robust in melee combat. They are equipped with a {{favilink|Light rail}} for ranged combat, which fires '''fat photons''', wide light projectiles that cannot be [[DV|dodged]] and pierce through all targets along their path, similar to an {{favilink|Eigenrifle}}. | <!-- END QBE -->'''Conservators''' are high level [[:Category:Robots (faction)|robots]] that are most commonly found in the {{favilink|Tomb of the Eaters}}. They have every [[Shield]] skill as well as [[Cudgel Proficiency]] and [[Bludgeon]], making them quite robust in melee combat. They are equipped with a {{favilink|Light rail}} for ranged combat, which fires '''fat photons''', wide light projectiles that cannot be [[DV|dodged]] and pierce through all targets along their path, similar to an {{favilink|Eigenrifle}}. | ||
The {{name}} will not be initially hostile to creatures with a Mark of Death. | The {{name}} will not be initially hostile to creatures with a Mark of Death. |