Mangled corpse: Difference between revisions

45 bytes removed ,  19:28, 27 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
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| ismeat = yes
| ismeat = yes
| inheritingfrom = Corpse
| inheritingfrom = Corpse
| dynamictable = {{Dynamic object|Corpses|Mangled Corpse}} </br>{{Dynamic object|HumanoidCorpses|Mangled Corpse}} </br>{{Dynamic object|Items|Mangled Corpse}}
| dynamictable = {{Dynamic object|Corpses|Mangled Corpse}} </br>{{Dynamic object|HumanoidCorpses|Mangled Corpse}}
| desc = The forces of slaughter have rearranged parts of the body. You ponder how rearrangement means something different in each of its contexts: pieces on a game board, favored courtiers in a king's hall, and parts on a body.
| desc = The forces of slaughter have rearranged parts of the body. You ponder how rearrangement means something different in each of its contexts: pieces on a game board, favored courtiers in a king's hall, and parts on a body.
| categories = Corpses
| categories = Corpses
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