Gravity grenade: Difference between revisions

186 bytes removed ,  22:03, 12 December 2021
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{{#cargo_query:tables=ArtifactData=A, GeneralData=GD
A {{qud shader|K|gravity}} {{qud shader|y|grenade}} is a grenade that pulls things caught within the blast towards the epicenter.  
|join on=GD.ObjectID=A.ObjectID
 
|where=GD.ObjectID LIKE "GravityGrenade%"
There are different versions of the gravity grenade at different strengths:
|fields = CONCAT("{{((}}favilink id{{!}}",GD.ObjectID,"{{))}}")=Grenade, CONCAT("{{bits{{!}}",Bits,"}}")=Bits, TinkerTier=Tinker Skill, Tier, CONCAT("{{qud shader{{!}}B{{!}}$}} ",Commerce)=Value, Complexity, IF(CanBuild = '1', IF(CanDisassemble = '1', 'Yes', 'No'),'No') =Can Build/Disassemble
{{Grenade Query|GravityGrenade}}
|order by= GD.ObjectID ASC
 
}}
{|wikitable
A {{qud shader|K|gravity}} {{qud shader|y|grenade}} is a grenade that pulls things caught within the blast towards the epicenter. It has an effect radius of 6 tiles and a maximum accelerative force of 17500 at its center, with that implosive force dropping off by 2000 each tile further away from the blast.{{Code Reference|class=GravityGrenade|name=GravityGrenade}}<ref><code>ObjectBlueprints.xml</code></ref>
! Grenade
! Radius
! Force
|-
| {{Favilink|Gravity grenade mk I}}
| 4
| 4000. dropping off 750 every tile from epicenter
|-
| {{Favilink|Gravity grenade mk II}}
| 5
| 8000. dropping off 1250 every tile from epicenter
|-
| {{Favilink|Gravity grenade mk III}}
| 6
| 17500. dropping off 2000 every tile from epicenter
|}
{{Code Reference|class=GravityGrenade|name=GravityGrenade}}<ref><code>ObjectBlueprints.xml</code></ref>


== Implosion ==
== Implosion ==