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(this is what it says in game) |
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{{Mod | {{Mod | ||
|title=sturdy | | title = {{qud text|sturdy}} | ||
|type= | | type = General | ||
|id=ModSturdy | | id = ModSturdy | ||
|rarity=C | | rarity = C | ||
|mintier=0 | | mintier = 0 | ||
|maxtier=99 | | maxtier = 99 | ||
|tinkertier=1 | | tinkertier = 1 | ||
|tinkerable=yes | | tinkerable = yes | ||
|value=1.1 | | value = 1.1 | ||
|desc=&CSturdy: This item cannot break.}} | | empsensitive = no | ||
| powerloadsensitive = no | |||
| realitydistortion = no | |||
| desc = &CSturdy: This item cannot break or crack, though it can still be destroyed. | |||
}} | |||
'''Sturdy''' is an [[Item Mods|item mod]] that prevents the an item from being affected by the [[cracked]] or [[broken]] status effects. | |||
Sturdy will not prevent other status effects that render an item non-functional, such as [[rusted]]. Additionally, it will not prevent an item from being destroyed outright, such as by [[burning]] or dissolving in [[acid]]. | |||
{{Mod Navbox}} |
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