Leech farmer: Difference between revisions

46 bytes added ,  18:11, 21 January 2023
Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
Line 4: Line 4:
| image = leech farmer.png
| image = leech farmer.png
| overrideimages = {{altimage start}}{{altimage | leech farmer.png | type = random sprite #1}}{{altimage | leech farmer variation 1.png | type = random sprite #2}}{{altimage | leech farmer variation 2.png | type = random sprite #3}}{{altimage | leech farmer variation 3.png | type = random sprite #4}}{{altimage | leech farmer variation 4.png | type = random sprite #5}}{{altimage | leech farmer variation 5.png | type = random sprite #6}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | leech farmer.png | type = random sprite #1}}{{altimage | leech farmer variation 1.png | type = random sprite #2}}{{altimage | leech farmer variation 2.png | type = random sprite #3}}{{altimage | leech farmer variation 3.png | type = random sprite #4}}{{altimage | leech farmer variation 4.png | type = random sprite #5}}{{altimage | leech farmer variation 5.png | type = random sprite #6}}{{altimage end}}
| lv = 1
| lv = 18-20
| hp = 16
| hp = 70
| av = 4
| av = 4
| dv = 7
| dv = 9
| ma = 4
| ma = 8
| marange = 3+1d2
| marange = 7+1d2
| weight = 200
| weight = 200
| featureweightinfo = no
| featureweightinfo = no
| id = LeechFarmer
| id = LeechFarmer
| tier = 0
| tier = 3
| colorstr = &y
| colorstr = &y
| tilecolors = yr
| tilecolors = yr
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| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 14+1d3+1d1
| strength = 14+1d3+4d1
| agility = 14+1d3+1d1
| agility = 14+1d3+4d1
| toughness = 14+1d3+1d1
| toughness = 14+1d3+4d1
| intelligence = 14+1d3+1d1
| intelligence = 14+1d3+4d1
| willpower = 14+1d3+1d1
| willpower = 14+1d3+4d1
| ego = 14+1d3+1d1
| ego = 14+1d3+4d1
| intelligencemult = 1.25
| intelligencemult = 1.25
| willpowermult = 1.25
| acid = 0
| acid = 0
| electric = 0
| electric = 0
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 25
| xptier = 0
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Sandals|1|no|100}}{{inventory|Leather Apron|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Wide-brimmed Hat|1|no|100}}
| inventory = {{inventory|Sandals|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Wide-brimmed Hat|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}}
| skills = {{SkillID to name|CookingAndGathering_Butchery}}
| skills = {{SkillID to name|CookingAndGathering_Butchery}}
| desc = The leech farmer slouches in the heat. A beaten, leather hat is pulled low over =pronouns.possessive= eyes and sweat glistens on the scruffs of hair on =pronouns.possessive= cheeks. =pronouns.Possessive= hands are caked in mud, blood, and salt.
| desc = The leech farmer slouches in the heat. A beaten, leather hat is pulled low over =pronouns.possessive= eyes and sweat glistens on the scruffs of hair on =pronouns.possessive= cheeks. =pronouns.Possessive= hands are caked in mud, blood, and salt.
| categories = Merchants
| categories = Merchants
| gameversion = 2.0.203.20
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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