User:Teamtoto/Sandbox: Difference between revisions

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==Determining Outcome==
{{#invoke:Sandbox/User:Teamtoto/LuaModule|test}}
The outcome of this quest is dynamically generated and based only on the player's choices in the quest. There is no correct answer, as whatever is chosen will be the truth. However, who is Hindriach and the future of Bey Lah is altered depending on the four choices that a player chooses.
<!--{{Teamtoto/EncounterTable|roll=each
There are keywords that will be used throughout:  
|{{EncounterTable/Row|weight=95|table=Artifact 0C}}
*'''Circumstance''':The supporting evidence, as explained by Angohind
|{{EncounterTable/Row|weight=5|table=Artifact 0R}}
*'''Motive''': The evidence that indicts a thief. (or implicating evidence, according to Angohind)
}}
*'''Thief''': The thief accused.
{{#invoke:CargoQuery| main
*'''Climate''':The overall mood of Bey Lah.
| tables = GeneralData=GD, Characters = C, CreatureFactions = CF
===Circumstance===
| join = C.ObjectID = GD.ObjectID, C.ObjectID = CF.ObjectID
{| class="wikitable"
| where = C.Demeanor = "aggressive" AND (C._pageNamespace= '0' OR C._pageNamespace = '10002')
! Note
|group by = GD.ObjectID
! Type
| fields = {{favilink format args}}
! Found
| default = {{Template Error|Creature level and faction}}
|-
| one_to_many= CONCAT(' ([[', CF.Faction, ']])')=outro, C.ObjectID
|-
| one_to_many_group=C.ObjectID
|I found a small leatherworking hammer on the paths, a sign of recent craft.
| one_to_many_sep=,
| Craft
| template = favilink format
| found lying on the ground
| format = ul
|-
| columns = 2
|I found a few scraps from some kind of leatherworking project, a sign of recent craft.
}}
| Craft
{{#invoke:CargoQuery|main
| found on the ground.
| tables=GeneralData=GD, _pageData=PD
|-
| join= GD._pageName=PD._pageName
| The scouts have heard someone doing work with tools late at night, indicating recent craft.
| fields={{favilink format args}}
| Craft
| where=PD._categories HOLDS "Liquid_Containers" AND GD._pageNamespace = "0"
| Found talking to hindren scouts.
| template=favilink format
|-
| format = ul
| Someone left a sealed merchant's waterskin on the paths, a sign of recent trade.
| columns = 2
| Trade
}}
| found lying on the ground.
{{#invoke:CargoQuery|main
|-
| tables=GeneralData=GD, PhysicalProperties=PP
|I discovered a footprint from a great saltback on the paths, a sign of recent trade.
| join =GD.ObjectID= PP.JoinKey
| Trade
| fields={{favilink format args}}
| Found by looking at it on the ground.
| where=PP.Volume > 0 AND GD._pageNamespace = "0"
|-
| template=favilink format
|Someone dropped a copper nugget on the paths, a sign of recent trade.
| format = ul
| Trade
| columns = 2
| Found on the ground.
}}-->
|-
| I found a weapon haft, broken from use, on the paths, a sign of recent violence.
| Violence
| found on the ground.
|-
|I discovered a patch of watervine stained red with blood, a sign of recent violence.
| Violence
| found by examining a bloody watervine
|-
| I found a bloody patch of fur near the village paths, a sign of recent violence.
| Violence
| found on the ground.
|-
| One villager was frightened by sounds of fighting at night, indicating recent violence.
| Violence
| found by speaking to the vilagers.
|-
| I found the discarded husks of the curative yuckwheat plant, a sign of recent illness.
| Illness
| Found on the ground.
|-
| The villagers are on edge due to rumors of sore throats in the village, indicating recent illness.
| Illness
| Speaking to the villagers
|}
 
===Motive===
{| class="wikitable sortable"
! Note
! Type
! Accusing
! Found
|-
| Rumor has it that Kesehind has always worn hand-me-down armor, but he was recently seen with a brand new set.
| Trade
| Kesehind
| found by talking to the villagers.
|-
|Kesehind tried to clean blood off his armor, but missed a spot.
|Violence
|Kesehind
|Found by looking at Kesehind, and he is covered in blood.
|-
| I found a worn-out bracer abandoned near Kesehind's bedroll
| Trade
| Kesehind
| found on the ground near Kesehind's bedroll.
|-
| Eskhind is showing signs of a leg injury. Perhaps she was in a fight.
| Violence
| Eskhind
| found by examining/looking at Eskhind.
|-
| Rumor has it that the village is flush with water, perhaps because Keh made a big trade.
| Trade
| Keh
| found talking to the villagers.
|-
| Apparently, the Hindriarch isolated herself to work on a mystery project possibly to hide Kindrish.
| Craft
| Keh
| found talking to villagers.
|-
|I found an empty injector near the Hindriarch's bedroll. Why doesn't anyone know she was sick?
| Illness
| Keh
| found lying near Hindriarch Keh's bedroll.
|-
|I found a set of foreign leatherworking tools on the village paths. A kendren crafter has been here.
| Craft
| Kendren
| found lying on the ground.
|-
| The Bey Lah scouts have had trouble with violent kendren. What if one slipped by?
| Violence
| Kendren
| found by talking to the scouts.
|-
| The faundren claim that Eskhind left the village sporting a poorly-made leather bracer, possibly to conceal Kindrish.
| Craft
| Eskhind
| Found by asking the villagers
|-
|I found the village stores of Bey Lah untouched; Eskhind must have traded something for her basics.
| Trade
| Eskhind
| Found looking at the village stores (a chest in the house Neelahind is next to)
|-
| I found a bloody arrow on the paths of Bey Lah. Its fletching resembles the ones found in Hindriarch Keh's quiver.
| Violence
| Keh
| found on the ground
|-
| Theft by kendren is very common during an outbreak of disease like the ones the villagers describe.
| Illness
| Kendren
| Found by asking the villagers
|}
===Climate===
Climate has three different values depending on the Circumstance and the Motive. If both are either Trade or Craft, the climate is Prosperous. If both are either Illness or Violence, the climate is Tumultuous. Else, the climate is mixed.
{|class = "wikitable"
!Motive\Circumstance
! Trade
! Craft
! Violence
! Illness
|-
!Trade
| {{qud char|&amp;G|Prosperous}}
| {{qud char|&amp;G|Prosperous}}
| {{qud char|&amp;y|Mixed}}
| {{qud char|&amp;y|Mixed}}
|-
! Craft
| {{qud char|&amp;G|Prosperous}}
| {{qud char|&amp;G|Prosperous}}
| {{qud char|&amp;y|Mixed}}
| {{qud char|&amp;y|Mixed}}
|-
! Violence
| {{qud char|&amp;y|Mixed}}
| {{qud char|&amp;y|Mixed}}
| {{qud char|&amp;r|Tumultuous}}
| {{qud char|&amp;r|Tumultuous}}
|-
!Illness
| {{qud char|&amp;y|Mixed}}
| {{qud char|&amp;y|Mixed}}
| {{qud char|&amp;r|Tumultuous}}
| {{qud char|&amp;r|Tumultuous}}
|}
===Thief===
The thief can be 4 different characters: [[Hindriarch Keh]],[[Kesehind]], [[Eskhind]], or a kendren(an outsider).
 
However, they cannot be accused by certain clues. Doing a poor accusation prevents you from accusing them again.
 
 
===Outcome===
Prosperous:
+200 rep with the hindren of bey lah
{| class="wikitable"
!Motive\Thief
!Keh
!Esk
!Kese
!Kendren
|-
!Craft
| Prospers, Keh Exiled, Eskhind is Hindriarch, Neelahind stays, Kesehind loses weapon
| Village lives, Keh stays in power, Eskhind is still exiled, Neelahind leaves to join eskhind, kesehind is left alone
| Kesehind is exiled, keh remains in power, eskhind is in exile, neelahind stays
| Keh is exiled, Eshkhind is advisor, Neelahind stays, kesehind loses weapon
|-
!Trade
| Prospers, Keh exiled, eskhind is advisor, neelahind stays, kesehind loses weapon
| Village lives, Keh stays in power, Eskhind is still exiled, Neelahind leaves to join eskhind, kesehind is left alone
| Kesehind is exiled, keh remains in power, eskhind is in exile, neelahind stays
| Keh is exiled, Eshkhind is advisor, Neelahind stays, kesehind loses weapon
|}
 
Mixed +100:
{| class="wikitable"
!Motive\Thief
!Keh
!Esk
!Kese
!Kendren
|-
!Craft
| lives, Keh Exiled, Eskhind is Hindriarch, Neelahind stays, Kesehind loses weapon
| lives, Keh stays in power, Eskhind is abandoned by neelahind, kesehind is left alone
| ravaged,Kesehind is exiled, keh remains in power, neelahind joins eskhind in exile
| Prospers! Keh is in power, eskhind is in exile, Neelahind stays
|-
!Trade
| Prospers, Keh exiled, eskhind is advisor, neelahind stays, kesehind loses weapon
| prospers, Keh stays in power, Eskhind is still exiled, Neelahind leaves to join eskhind, kesehind is left alone
| ravaged, Kesehind is exiled, keh remains in power, neelahind joins eskhind in exile
| Prospers, Keh is exiled, Eshkhind is advisor, Neelahind stays, kesehind loses weapon
|-
! Illness
| prospers, keh exiled, esk is advisor, neelhind stays, keshind stripped of weapon
| collapses, keh stays, Neelahind joins esk in exile
| lives, Kesehind is exiled, keh is exiled,eskhind is appointed
| collapses, Keh stays in power, but neelahind joins esk in exile
|-
! Violence
| lives, keh exiled, neelhind stays, esk is hindriarch,keshind stripped of weapon
| ravaged, eskhind is abandoned, neelahind stays
| lives, kese is exiled, keh exiled, esk is advisor
| ives, Keh exiled, eskhind is advisor, neelahind styas, kesehind is fine
|}
Tumultuous:
+0 rep
{| class="wikitable"
!Motive\Thief
!Keh
!Esk
!Kese
!Kendren
|-
! Illness
| collapses, keh exiled, neelhind stays, keshind stripped of weapon
| Collapses, remains the same
| ravaged, kesehind is exiledbut neelahind joins esk in exile
| collapses, Keh stays in power, but neelahind joins esk in exile
|-
! Violence
| village ravaged, keh exiled, neelhind stays, keshind stripped of weapon
| ravaged, eskhind is abandoned, neelahind stays
| neelahind joins esk in exile, village is ravaged, keh disappears
| Village lives, Keh exiled, eskhind is advisor, neelahind stays
|}
 
==Rewards==
Circumstance Bonus
{| class = "wikitable"
|craft
| failed energy relay 1
fried processing core 1
cracked robotics housing 2 (if kese is not thief and motive is not violence)
|-
|trade
|doubles (if keh is not accused of trade )
|-
|illness
| 4 injectors
|-
| Violence
| An extra two mods of an item. if it cannot be modded (hoversled, books, faces, it is doubled. except for keh, which is increased to 8)
|}
Accusing Keh of:
{| class="wikitable"
!Motive\Circumstance
! Craft
! Trade
!Illness
! Violence
|-
! Craft
|colspan="3"| {{favilink|homoelectric wrist warmer}}
|{{favilink|homoelectric wrist warmer}}</br>with two mods
|-
! Trade
| 3 Books
| 6 Books
| 3 Books
| 8 Books
|-
! Illness
| colspan="3"| 4 Not rare tonics
| 8 random Not rare tonics
|-
! Violence
| colspan="3"| {{favilink|carbide dagger}}
| {{favilink|carbide dagger}}</br>with two mods
|}
 
Accusing Esk of:
{| class="wikitable"
!Motive\Circumstance
! Craft
! Trade
!Illness
! Violence
|-
! Craft
|colspan="3"| {{favilink|magnetized boots}}
|{{favilink|magnetized boots}}</br>with 2 mods
|-
! Trade
| colspan="4"| 3 tier 0-4 energy cells, with 2 mods
|-
! Illness
|colspan="3"| phial of flux
| 2 phials of flux
|-
! Violence
|colspan="3"| {{favilink|chain pistol}}
| {{favilink|chain pistol}} With 2 mods
|}
Accusing Kese of:
{| class="wikitable"
!Motive\Circumstance
! Craft
! Trade
!Illness
! Violence
|-
!Craft
| 4 greandes
|
|
| 8 grenades
|-
! Trade
| carbide plate
|
|
| 2mod carbide plate
|-
! Illness
|colspan="3"| 2 faces
| 4 faces
|-
! Violence
| Flaming Ari
| colspan="2"|Ari
|Ari with 2 random mods
|}
 
Accusing kendren of:
{| class="wikitable"
!Motive\Circumstance
! Craft
! Trade
!Illness
! Violence
|-
! Craft
| choice between 3 3tier armors
|
|
| 2 mods
|-
! Trade
|hoversled +datadisk
| 2
|
|(2 if violence)
|-
! Illness
| Bioscanning
|
|
| Bio scanning with 2 mods
|-
! Violence
| tier 3 weapon
|
|
| tier 3 with two mods
|}
 
<!--==Items sorted by greatest value to weight==
{{#cargo_query:table=GeneralData|fields=_pageName=Item,POWER(Commerce,1)/Weight=Value per Pound,|where=_pageNamespace ='0' AND Commerce <> "" AND Weight <> "0"|order by=Value per Pound DESC|limit=20}}
 
==0 Weight==
{{#cargo_query:table=GeneralData|fields=_pageName=Item,Commerce=Value|where=_pageNamespace ='0' AND Weight = "0"|order by=Value DESC}}-->