Waveform worm: Difference between revisions

2 bytes removed ,  16:11, 9 December 2023
Updated by Kernelmethod with game version 2.0.206.48 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by Kernelmethod with game version 2.0.206.48 using QBE v1.0rc2)
Line 9: Line 9:
| ma = 3
| ma = 3
| marange = 0+1d6
| marange = 0+1d6
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Waveform Worm
| id = Waveform Worm
Line 17: Line 17:
| renderstr = w
| renderstr = w
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 200 | noprone = yes | bodytype = Worm}}
| extra = {{Extra info|weight = 201 | noprone = yes | bodytype = Worm}}
| inheritingfrom = BaseWorm
| inheritingfrom = BaseWorm
| quickness = 100
| quickness = 100
Line 38: Line 38:
| gender = neuter
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|WaveformWorm}}|10|10}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|10}}
| mutations = {{creature mutation|{{MutationID to name|WaveformWorm}}|10|10}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|10}}
| desc = Metameric flesh rings are joined into a line and crammed along a waveform. When one of a trillion-per-second random fluctuations causes the cosmic fabric to ripple, the worm aligns itself into a pattern of constructive interference and is shunted forward.
| desc = Metameric flesh rings are joined into a line and crammed along a waveform. When one of a trillion-per-second random fluctuations causes the cosmic fabric to ripple, the worm aligns itself to a pattern of constructive interference and is shunted forward.
| categories = Worms
| categories = Worms
| gameversion = 2.0.204.52
| gameversion = 2.0.206.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->