Quantum rippler: Difference between revisions

355 bytes added ,  19:23, 15 December 2023
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(Updated by Librarianmage with game version 2.0.204.48 using QBE v1.0rc2)
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| image = quantum rippler.png
| image = quantum rippler.png
| gif = quantum rippler animated.gif
| gif = quantum rippler animated.gif
| overrideimages = {{altimage start}}{{altimage | quantum rippler identified.png | gif = quantum rippler identified animated.gif | type = identified}}{{altimage | quantum rippler unidentified.png | gif = quantum rippler unidentified animated.gif | type = unidentified}}{{altimage end}}
| hp = 6000
| hp = 6000
| av = 20
| av = 20
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| weight = 15000
| weight = 15000
| featureweightinfo = no
| featureweightinfo = no
| chargeused = 500
| chargefunction = QuantumRippler
| id = Quantum Rippler
| id = Quantum Rippler
| complexity = 6
| complexity = 6
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| tilecolors = WM
| tilecolors = WM
| renderstr = ░
| renderstr = ░
| extra = {{Extra info|weight = 15000 | metal = yes | flyover = no | isoccluding = yes}}
| extra = {{Extra info|weight = 15000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes | capacitorcharge = 5000 | capacitormax = 5000 | capacitorrate = 1000 | chargeconsumebroadcast = 100}}
| inheritingfrom = SolidHighTechInstallation
| inheritingfrom = SolidHighTechInstallation
| unidentifiedimage = quantum rippler unidentified.png
| unidentifiedname = bizarre contraption
| unidentifiedname = weird artifact
| unidentifiedaltname = bizarre contraption
| unidentifiedaltname = device
| capacitorcharge = 5000
| capacitormax = 5000
| capacitorrate = 1000
| chargeconsumebroadcast = 100
| acid = 75
| acid = 75
| electric = 25
| electric = 25
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| desc = Out of a gold-plated box, kaleidoscopic tiles and tones harmonize over several dimensions.
| desc = Out of a gold-plated box, kaleidoscopic tiles and tones harmonize over several dimensions.
| categories = Machinery
| categories = Machinery
| gameversion = 2.0.204.48
| gameversion = 2.0.204.61
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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Quantum ripplers are vulnerable to [[reality stabilization]] effects, which can cause them to implode and generate a [[Neutron_flux#Volatility|neutron flux explosion]] with a force of 20,000 and {{heart}}{{dice tooltip|12d10+300}} damage. {{Code Reference|class=QuantumRippler}}
Quantum ripplers are vulnerable to [[reality stabilization]] effects, which can cause them to implode and generate a [[Neutron_flux#Volatility|neutron flux explosion]] with a force of 20,000 and {{heart}}{{dice tooltip|12d10+300}} damage. {{Code Reference|class=QuantumRippler}}
There are two types of {{name|plural}} - one that is powered by broadcast power{{XML Reference|object|Quantum Rippler}}, and one that is powered by grid (electric or hydraulic) power{{XML Reference|object|Grid Quantum Rippler}}. The broadcast power version can receive up to 100 charge from broadcast power per turn, while the grid version can receive up to 1000 electric or hydraulic power per turn.


== References ==
== References ==
27

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