Barkbiter: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.60 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(10 intermediate revisions by 3 users not shown)
Line 9: Line 9:
| ma = 2
| ma = 2
| marange = 0+1d3
| marange = 0+1d3
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Barkbiter
| id = Barkbiter
Line 16: Line 16:
| tilecolors = WW
| tilecolors = WW
| renderstr = u
| renderstr = u
| corpse = {{ID to name|Barkbiter Corpse}}
| corpse = Barkbiter Corpse
| corpsechance = 30
| corpsechance = 30
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Quadruped}}
| inheritingfrom = BaseBear
| inheritingfrom = BaseBear
| dynamictable = {{Dynamic object|Jungle_Creatures|Barkbiter}}
| dynamictable = {{Dynamic object|Jungle_Creatures|Barkbiter}}
Line 39: Line 39:
| faction = {{creature faction|{{FactionID to name|Bears}}|100}}
| faction = {{creature faction|{{FactionID to name|Bears}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Barkbiter_Bite|1|no|100}}{{inventory|Barkbiter_Claw|2|no|100}}
| inventory = {{inventory|Barkbiter_Bite|1|no|100|no}}{{inventory|Barkbiter_Claw|2|no|100|no}}
| skills = {{SkillID to name|LongBlades2}} </br>{{SkillID to name|LongBlades2Proficiency}} </br>{{SkillID to name|LongBlades2Lunge}}
| skills = {{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|12}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|12}}
| desc = Though =pronouns.possessive= ursine kinsfolk oppose gravity and chase prey up the splayed branches of trees, the barkbiter knows what natural philosophers know: with some beseeching, the tree and its occupants will descend of their own accord.
| desc = Stumpier legs than =pronouns.possessive= ursine cousins support a backbreaking slab of fur-matted muscle weight. =pronouns.Possessive= long nasal bone is crowned by four cutlass canines, wood-sharpened for cutting through trunk rather than climbing it.
| categories = Bears
| categories = Bears
| gameversion = 2.0.201.60
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{name}} is a creature belonging to the [[bears]] faction. Barkbiters can be found in the {{favilink|Jungle}}, as well as on the surface above {{favilink|Bethesda Susa}}.{{File Ref|file=EncounterTables}}
Barkbiters attack in melee with their {{favilink page|Data:Bite (barkbiter)}} and their {{favilink page|Data:Claw (barkbiter)|plural}}. Their bite is a natural [[Long Blade|long blade]] weapon that deals {{Heart}}{{dice tooltip|1d2}} damage, and their claws are [[Short Blade|short blade]] class weapons that each deal {{Heart}}{{dice tooltip|1d3}} damage. To supplement their bite and their claws, barkbiters possess the [[Long Blade Proficiency]] and [[Lunge]] skills.{{File Ref|file=ObjectBlueprints}}
Barkbiters have a 30% chance to drop a {{favilink|barkbiter corpse}} on death. This corpse can be [[butchery|butchered]] into {{favilink|raw barkbiter meat}}.
== Trivia ==
{{speculation}}
* Based on its description, it appears the barkbiter hunts tree-dwelling prey by biting into the trunk of trees they are occupying, eventually causing the tree to fall.
* The barkbiter's name may in reference to a common idiom, where one's "bark" is said to be worse than their "bite".
{{References|2.0.201.81}}
{{Creature Navbox|Bears}}
{{Creature Navbox|Bears}}
{{No Description}}
[[Category:Bears]]
[[Category:Bears]]
19,173

edits