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(Further edits) |
Trashmonks (talk | contribs) |
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| ma = 10 | | ma = 10 | ||
| marange = 10 | | marange = 10 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Une | | id = Une | ||
Line 19: | Line 19: | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = NPC | | role = NPC | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | uniquechara = yes | waterritualable = yes | bodytype = Humanoid}} | ||
| inheritingfrom = NPC | | inheritingfrom = NPC | ||
| quickness = 100 | | quickness = 100 | ||
Line 39: | Line 39: | ||
| gender = nonspecific | | gender = nonspecific | ||
| inventory = {{inventory|Cybernetics{zonetier}|6-8|no|100|yes}}{{inventory|CyberneticsCreditWedge3|2|no|100|no}}{{inventory|Blackboard|1|no|100|no}}{{inventory|ScrapCape|1|no|100|no}}{{inventory|MurmurMask|1|no|100|no}}{{inventory|HurdyGurdy|1|no|100|no}}{{inventory|Fork-Horned Helmet 4|1|no|100|no}}{{inventory|Long Sword7|1|no|100|no}}{{inventory|Flawless Crysteel Shardmail|1|no|100|no}}{{inventory|Flawless Crysteel Gauntlets|1|no|100|no}}{{inventory|Flawless Crysteel Boots|1|no|100|no}}{{inventory|Ontological Anchor|1|no|100|no}}{{inventory|Hand Rail|2|no|100|no}}{{inventory|Nuclear Cell|2-4|no|100|no}} | | inventory = {{inventory|Cybernetics{zonetier}|6-8|no|100|yes}}{{inventory|CyberneticsCreditWedge3|2|no|100|no}}{{inventory|Blackboard|1|no|100|no}}{{inventory|ScrapCape|1|no|100|no}}{{inventory|MurmurMask|1|no|100|no}}{{inventory|HurdyGurdy|1|no|100|no}}{{inventory|Fork-Horned Helmet 4|1|no|100|no}}{{inventory|Long Sword7|1|no|100|no}}{{inventory|Flawless Crysteel Shardmail|1|no|100|no}}{{inventory|Flawless Crysteel Gauntlets|1|no|100|no}}{{inventory|Flawless Crysteel Boots|1|no|100|no}}{{inventory|Ontological Anchor|1|no|100|no}}{{inventory|Hand Rail|2|no|100|no}}{{inventory|Nuclear Cell|2-4|no|100|no}} | ||
| skills = {{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}} </br>{{SkillID to name|LongBladesSwipe}} </br>{{SkillID to name|LongBladesDuelingStance}} </br>{{SkillID to name|LongBladesImprovedAggressiveStance}} </br>{{SkillID to name|LongBladesImprovedDefensiveStance}} </br>{{SkillID to name|LongBladesImprovedDuelistStance}} </br>{{SkillID to name| | | skills = {{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}} </br>{{SkillID to name|LongBladesSwipe}} </br>{{SkillID to name|LongBladesDuelingStance}} </br>{{SkillID to name|LongBladesImprovedAggressiveStance}} </br>{{SkillID to name|LongBladesImprovedDefensiveStance}} </br>{{SkillID to name|LongBladesImprovedDuelistStance}} </br>{{SkillID to name|SingleWeaponFighting}} </br>{{SkillID to name|SingleWeaponFighting_WeaponExpertise}} </br>{{SkillID to name|SingleWeaponFighting_PenetratingStrikes}} </br>{{SkillID to name|CookingAndGathering_Butchery}} </br>{{SkillID to name|Tactics}} </br>{{SkillID to name|Tactics_Juke}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_Akimbo}} </br>{{SkillID to name|Pistol_WeakSpotter}} </br>{{SkillID to name|Persuasion_RebukeRobot}} | ||
| desc = Draped in a heavy scrap-coat, wearing a beastly mask, and wielding a hand-cranked wheel-fiddle, =pronouns.subjective= could be more readily assumed to be a pageantry player than a village's defender. Up close, however, an onlooker might glimpse the hilt of =pronouns.possessive= longsword, the butt of =pronouns.possessive= pistol, or the burnished black aegis of unmarked fullerite that =pronouns.subjective= =verb:carry:afterpronoun=. Pale cyan lights hover in the dark eye-sockets of =pronouns.possessive= beaked mask, suggesting the very lurking threat that =pronouns.possessive= costume was meant to defang. | | desc = Draped in a heavy scrap-coat, wearing a beastly mask, and wielding a hand-cranked wheel-fiddle, =pronouns.subjective= could be more readily assumed to be a pageantry player than a village's defender. Up close, however, an onlooker might glimpse the hilt of =pronouns.possessive= longsword, the butt of =pronouns.possessive= pistol, or the burnished black aegis of unmarked fullerite that =pronouns.subjective= =verb:carry:afterpronoun=. Pale cyan lights hover in the dark eye-sockets of =pronouns.possessive= beaked mask, suggesting the very lurking threat that =pronouns.possessive= costume was meant to defang. | ||
| categories = Unique Characters | | categories = Unique Characters | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |