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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|protector of the Stilt}} | | title = {{Qud text|protector of the Stilt}} | ||
Line 8: | Line 7: | ||
| av = 20 | | av = 20 | ||
| dv = -4 | | dv = -4 | ||
| ma = | | ma = 12 | ||
| marange = 11+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Stilt Warden | | id = Stilt Warden | ||
| tier = 5 | | tier = 5 | ||
| colorstr = &W | | colorstr = &W | ||
| tilecolors = WB | |||
| renderstr = m | | renderstr = m | ||
| corpse = | | corpse = Human Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Unspecified | | role = Unspecified | ||
| extra = {{Extra info|savemodifier = Bleeding | savemodifieramt = 15}} | | extra = {{Extra info|weight = 201 | savemodifier = Bleeding | savemodifieramt = +15 | bodytype = Humanoid}} | ||
| inheritingfrom = Mechanimist Warden | | inheritingfrom = Mechanimist Warden | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = 14+1d3+6d1 | | strength = 14+1d3+6d1 | ||
| agility = 14+1d3+6d1 | | agility = 14+1d3+6d1 | ||
| toughness = 14+1d3+6d1 | | toughness = 14+1d3+6d1 | ||
| intelligence = 14+1d3+6d1 | | intelligence = 14+1d3+6d1 | ||
| willpower = 14+1d3+6d1 | | willpower = 14+1d3+6d1 | ||
| ego = 14+1d3+6d1 | | ego = 14+1d3+6d1 | ||
| strengthmult = 1.5 | |||
| toughnessmult = 1.75 | |||
| willpowermult = 1.5 | |||
| acid = 75 | | acid = 75 | ||
| electric = 10 | | electric = 10 | ||
| cold = 75 | | cold = 75 | ||
| heat = 75 | | heat = 75 | ||
| xpvalue = 650 | |||
| xptier = 5 | |||
| faction = {{creature faction|{{FactionID to name|Mechanimists}}|100}} | | faction = {{creature faction|{{FactionID to name|Mechanimists}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Long Sword4|1|no|100}}{{inventory|Carbide Shield|1|no|100}}{{inventory|Carbide Plate Armor|1|no|100}}{{inventory|Steel Boots|1|no|100}}{{inventory|Steel Buckler|1|no|100}}{{inventory|Steel Plate Mail|1|no|100}} | | inventory = {{inventory|Long Sword4|1|no|100|no}}{{inventory|Carbide Shield|1|no|100|no}}{{inventory|Carbide Plate Armor|1|no|100|no}}{{inventory|Steel Boots|1|no|100|no}}{{inventory|Steel Buckler|1|no|100|no}}{{inventory|Steel Plate Mail|1|no|100|no}} | ||
| skills = {{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Shield_ShieldWall}} </br>{{SkillID to name| | | skills = {{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Shield_ShieldWall}} </br>{{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}} </br>{{SkillID to name|LongBladesSwipe}} </br>{{SkillID to name|LongBladesDuelingStance}} </br>{{SkillID to name|LongBladesImprovedDefensiveStance}} </br>{{SkillID to name|SingleWeaponFighting}} </br>{{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Slam}} | ||
| mutations = {{creature mutation|{{MutationID to name|MentalMirror}}|1 | | mutations = {{creature mutation|{{MutationID to name|MentalMirror}}|1|22}} | ||
| desc = The desert wind blows salt into =pronouns.possessive= mouth and cerulean eyes. =pronouns.Possessive= lips are cracked and the skin on =pronouns.possessive= face is raw. Nonetheless, =pronouns.subjective= =verb:steady:afterpronoun= =pronouns.reflexive= on =pronouns.possessive= aegis and =verb:peer:afterpronoun= out over the Stiltgrounds. Here, inside the Stilt, the masses are free to worship, but the sanctity of the Argent Fathers' home must be preserved. | | desc = The desert wind blows salt into =pronouns.possessive= mouth and cerulean eyes. =pronouns.Possessive= lips are cracked and the skin on =pronouns.possessive= face is raw. Nonetheless, =pronouns.subjective= =verb:steady:afterpronoun= =pronouns.reflexive= on =pronouns.possessive= aegis and =verb:peer:afterpronoun= out over the Stiltgrounds. Here, inside the Stilt, the masses are free to worship, but the sanctity of the Argent Fathers' home must be preserved. | ||
| categories = | | categories = Mechanimists | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | {{stub}} | ||
A {{name}} is a heavily armored [[:Category:Mechanimists (faction)|mechanimist]] warrior. | |||
Two of them can be found in the {{favilink|Stiltgrounds}}, flanking the entrance to the cathedral in the {{favilink|Six Day Stilt}} and two more within the Stilt itself. | |||
{{Creature Navbox|Mechanimists|uniquecommon}} | {{Creature Navbox|Mechanimists|uniquecommon}} | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |