Chain pistol: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;R♂&amp;y chain pistol}}
| title = {{Qud text|chain pistol}}
| image = chain pistol.png
| image = chain pistol.png
| overrideimages = {{altimage start}}{{altimage | chain pistol identified.png | type = identified}}{{altimage | chain pistol unidentified.png | type = unidentified}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | chain pistol identified.png | type = identified}}{{altimage | chain pistol unidentified.png | type = unidentified}}{{altimage end}}
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| maxpv = 8
| maxpv = 8
| damage = 1d6
| damage = 1d6
| weight = 6
| weight = 7
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 300
| commerce = 150
| weaponskill = {{SkillID to name|Pistol}}
| weaponskill = {{SkillID to name|Pistol}}
| ammo = lead slug
| ammo = lead slug
Line 17: Line 17:
| ammoperaction = 4
| ammoperaction = 4
| maxammo = 24
| maxammo = 24
| id = MasterworkChainPistol
| id = Chain Pistol
| complexity = 6
| complexity = 4
| tier = 4
| tier = 4
| bits = 0014
| bits = 0014
Line 25: Line 25:
| tilecolors = yw
| tilecolors = yw
| renderstr = )
| renderstr = )
| role = Rare
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = Chain Pistol
| inheritingfrom = BaseMagazinePistol
| dynamictable = {{Dynamic object|Guns|MasterworkChainPistol}} </br>{{Dynamic object|Items|MasterworkChainPistol}}
| dynamictable = {{Dynamic object|Guns|Chain Pistol}} </br>{{Dynamic object|Items|Chain Pistol}}
| unidentifiedimage = chain pistol unidentified.png
| unidentifiedimage = chain pistol unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = pistol
| unidentifiedaltname = pistol
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,PistolMods,MagazineMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,PistolMods,MagazineMods
| modcount = 2
| mods = {{ModID to name|ModScoped|1}} </br>{{ModID to name|ModMasterwork|1}}
| desc = A tin-slender clip hangs off the scratched chrome magazine well.
| desc = A tin-slender clip hangs off the scratched chrome magazine well.


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Multiple ammo used per shot: 4
Multiple ammo used per shot: 4
Multiple projectiles per shot: 4{{)}}}}
Multiple projectiles per shot: 4{{)}}}}
&R♂&C: This weapon bears the mark of Sparafucile.
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.204.82
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->The {{name}} is a mid-tier [[:Category:Pistols|pistol]] that is notable for being the only pistol that fires multiple projectiles from a single shot. Because of this characteristic, the {{name}} can compete with or outperform other top-tier pistols when fighting enemies that do not have very high armor ([[AV]]). When fighting enemies with very high AV, a pistol with a higher [[penetration]] value will likely be needed.
<!-- END QBE -->The {{name}} is a mid-tier [[:Category:Pistols|pistol]] that is notable for being the only pistol that fires multiple projectiles from a single shot. Because of this characteristic, the {{name}} can compete with or outperform other top-tier pistols when fighting enemies that do not have very high armor ([[AV]]). When fighting enemies with very high AV, a pistol with a higher [[penetration]] value will likely be needed.
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