19,173
edits
Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 28: | Line 28: | ||
| tilecolors = W | | tilecolors = W | ||
| renderstr = ) | | renderstr = ) | ||
| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}} | ||
| inheritingfrom = MissileWeapon | | inheritingfrom = MissileWeapon | ||
| dynamictable = {{Dynamic object|Items|Electrobow}} | |||
| unidentifiedimage = electrobow unidentified.png | | unidentifiedimage = electrobow unidentified.png | ||
| unidentifiedname = weird artifact | | unidentifiedname = weird artifact | ||
| unidentifiedaltname = missile weapon | | unidentifiedaltname = missile weapon | ||
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,ElectronicsMods | | supportedmods = MissileWeaponMods,FirearmMods,CommonMods,ElectronicsMods,BeamWeaponMods | ||
| desc = | | desc = Magnets on the string nocks hum and a slender curve of metal hums back. The air crackles as fingers approach the arrow rest. | ||
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles | {{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles | ||
Accuracy: Very High{{)}}}} | Accuracy: Very High{{)}}}} | ||
| categories = Bows | | categories = Bows | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
Line 59: | Line 60: | ||
== Tips == | == Tips == | ||
{{Opinion}} | {{Opinion}} | ||
* The {{Name}} makes an excellent ranged weapon for a character who is not otherwise focused on ranged weaponry; it consumes very little power per shot, is accurate and reasonably damaging even with low stats, and passively provides light, so even if it's rarely fired it can free up the player's other slots for more useful equipment. | * The {{Name}} makes an excellent ranged weapon for a character who is not otherwise focused on ranged weaponry; it consumes very little power per shot, is accurate and reasonably damaging even with low stats due to its decent penetration, and passively provides light, so even if it's rarely fired it can free up the player's other slots for more useful equipment. | ||
== References == | == References == |