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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Food | {{Food | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|W|{{(}}barkbiter jerky{{)}}}}}} | ||
| image = barkbiter jerky.png | | image = barkbiter jerky.png | ||
| weight = 0 | | weight = 0 | ||
| featureweightinfo = yes | |||
| commerce = 1 | | commerce = 1 | ||
| id = Barkbiter Jerky | |||
| colorstr = &w | | colorstr = &w | ||
| tilecolors = wr | |||
| renderstr = % | | renderstr = % | ||
| hunger = Snack | | hunger = Snack | ||
| cookeffect = | | cookeffect = HP | ||
| ismeat = yes | | ismeat = yes | ||
| inheritingfrom = Jerky | | inheritingfrom = Jerky | ||
| dynamictable = {{Dynamic object|Jungle_Ingredients}} | | dynamictable = {{Dynamic object|Items|Barkbiter Jerky}} </br>{{Dynamic object|Jungle_Ingredients|Barkbiter Jerky}} | ||
| desc = | | desc = Bear flesh was cut into neat strips, salted, and smoked. | ||
| categories = Preserved Food | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
{{ | <!-- END QBE --> | ||
{{Name|capitalize}} is a [[preserved food]] item, 5 of which can be made from a unit of {{favilink|raw barkbiter meat}}. When cooked with, it, like other jerkies, provides [[HP-based cooking effects]]. | |||
== Obtaining == | |||
* A player with [[Meal Preparation]] and [[Butchery]] can kill {{favilink|barkbiter|plural}}, butcher their {{favilink|bear corpse|corpses}} into {{favilink|raw barkbiter meat}}, and then preserve that meat into {{name}}. | |||
* Occasionally, {{name}} will be stocked by {{favilink|chef|plural}} and {{favilink|kipper|plural}}. | |||
{{Food Navbox}} | |||
[[Category:Preserved Food]] | [[Category:Preserved Food]] |