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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text|large boulder}} | | title = {{Qud text|large boulder}} | ||
| image = large boulder.png | | image = large boulder.png | ||
| | | pv = 16 | ||
| | | maxpv = 16 | ||
| damage = 3d10+3 | | damage = 3d10+3 | ||
| weight = 500 | | weight = 500 | ||
| featureweightinfo = yes | |||
| commerce = 0.01 | | commerce = 0.01 | ||
| isthrown = yes | |||
| id = LargeBoulder | |||
| colorstr = &W | | colorstr = &W | ||
| tilecolors = WY | |||
| renderstr = • | | renderstr = • | ||
| extra = {{Extra info|solid = yes | flametemperature = 99999}} | |||
| extra = {{Extra info|solid = yes }} | | inheritingfrom = BaseBoulder | ||
| inheritingfrom = | | dynamictable = {{Dynamic object|Items|LargeBoulder}} | ||
| desc = | | desc = It's a large piece of rock, older than every idea. | ||
| categories = Thrown Weapons | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
[[ | <!-- END QBE --> | ||
The {{name}} is a thrown weapon with extremely high penetration and damage potential. It is possible to pick up and throw a {{name}} even if it would make you exceed your carry weight. This trait can be useful for blocking corridors in zones without digging creatures. | |||
Creatures crushed under large boulders cannot be looted until the boulder has been removed. | |||
== Thrown Weapon Behavior == | |||
{{main|Thrown weapon combat}} | |||
Like all thrown weapons if the {{name}} is used as a melee weapon, it acts only as a '''{{PV}}4{{Color|K|/4}} {{Heart}}{{dice tooltip|1d2}}''' [[cudgel]] weapon.{{Code Reference|class=Combat|method=FireEvent|case=MeleeAttackWithWeapon}} | |||
{{references|2.0.201.53}} | |||
[[Category: | [[Category:Wants Alternate Sprites]] |