19,173
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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
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| tilecolors = Ry | | tilecolors = Ry | ||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes}} | ||
| inheritingfrom = BaseHindrenAxe | | inheritingfrom = BaseHindrenAxe | ||
| | | unidentifiedimage = ari unidentified.png | ||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = axe | |||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | |||
| modcount = 2 | | modcount = 2 | ||
| mods = {{ModID to name|ModFlaming|3}} </br>{{ModID to name|ModSturdy|1}} | | mods = {{ModID to name|ModFlaming|3}} </br>{{ModID to name|ModSturdy|1}} | ||
| desc = | | desc = The air swims around the axe's triangular head like the heat off the high salt sun. Such a weapon of war seems a strange fit for an agrarian people like the hindren, but it serves to illustrate how cornered prey might react over long time scales. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 5 | {{Qud shader|rules|{{(}}Strength Bonus Cap: 5 | ||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | ||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |