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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{ | {{Character | ||
| title = {{Qud text|door}} | | title = {{Qud text|door}} | ||
| image = door.png | | image = door.png | ||
| overrideimages = {{altimage start}}{{altimage | door closed.png | type = closed}}{{altimage | door open.png | type = open}}{{altimage end}} | | overrideimages = {{altimage start}}{{altimage | door closed.png | type = closed}}{{altimage | door open.png | type = open}}{{altimage end}} | ||
| hp = | | hp = 25 | ||
| av = 2 | | av = 2 | ||
| dv = -10 | | dv = -10 | ||
| weight = 50 | | weight = 50 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
Line 14: | Line 12: | ||
| tier = 1 | | tier = 1 | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yy | |||
| renderstr = + | | renderstr = + | ||
| extra = {{Extra info|weight = 50 | | | extra = {{Extra info|weight = 50 | flyover = no | animatable = yes}} | ||
| inheritingfrom = | | inheritingfrom = MountedFurniture | ||
| dynamictable = {{Dynamic object|AnimatableFurniture|Door}} | | dynamictable = {{Dynamic object|AnimatableFurniture|Door}} | ||
| desc = | | desc = The slate is touched with years of handprints and a ring of rust flakes off the top of the hinges. The door continues, though, its stubborn assertion of 'in' and 'out'. | ||
| categories = Doors | | categories = Doors | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{No Description}} |