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| title = {{Qud text|spotted shagspook}} | | title = {{Qud text|spotted shagspook}} | ||
| image = spotted shagspook.png | | image = spotted shagspook.png | ||
| hp = | | overrideimages = {{altimage start}}{{altimage | spotted shagspook.png | type = random sprite #1}}{{altimage | spotted shagspook variation 1.png | type = random sprite #2}}{{altimage end}} | ||
| hp = 25 | |||
| av = 2 | | av = 2 | ||
| dv = -10 | | dv = -10 | ||
| weight = 6000 | | weight = 6000 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Spotted Shagspook | | id = Spotted Shagspook | ||
| colorstr = &M | | colorstr = &M | ||
| tilecolors = cM | | tilecolors = cM | ||
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| extra = {{Extra info|weight = 6000 | isoccluding = yes | hurtbyfungicide = 2}} | | extra = {{Extra info|weight = 6000 | isoccluding = yes | hurtbyfungicide = 2}} | ||
| inheritingfrom = SolidFungus | | inheritingfrom = SolidFungus | ||
| desc = | | desc = Its stalk is trunk-fat, and powder coats the spots on its humongous cap. The pigment of its skin is liquid dye from a nearby weep. | ||
| categories = Fungus | | categories = Fungus | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | {{name|pluralcaps}}, along with {{favilink|dandy cap|plural}}, are among the defining environmental features of [[fungal biomes]], which contain large numbers of these fungi. Similar to other environmental features like trees, {{name|plural}} do not pose any particular danger other than obscuring line of sight, potentially hiding creatures, {{favilink|brooding puff|plural}}, or other dangers. | ||
The colors of {{name|plural}} are dynamically determined based on the colors of nearby [[:Category:Weeps|weeps]] that are present in their [[fungal biome]]. For example, in a fungal biome that contains {{favilink|honey weep|plural}}, the {{name|plural}} will be {{qud text|&wbrown}} and {{qud text|&Wyellow}}. | |||
[[Category:Wants Alternate Sprites]] | [[Category:Wants Alternate Sprites]] |