Barkbiter corpse: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Automated text replacement (-{{Corpse2 +{{Corpse))
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Corpse
{{Corpse
| title = {{Qud text|barkbiter corpse}}
| title = {{Qud text|barkbiter corpse}}
| weight = 40
| overrideimages = {{altimage start}}{{altimage | barkbiter corpse.png | type = random sprite #1}}{{altimage | barkbiter corpse variation 1.png | type = random sprite #2}}{{altimage | barkbiter corpse variation 2.png | type = random sprite #3}}{{altimage | barkbiter corpse variation 3.png | type = random sprite #4}}{{altimage end}}
| commerce = 100
| weight = 200
| featureweightinfo = yes
| commerce = 10
| id = Barkbiter Corpse
| tier = 3
| colorstr = &amp;w
| colorstr = &amp;w
| tilecolors = rw
| renderstr = %
| renderstr = %
| id = Barkbiter Corpse
| butcheredinto = {{corpse pop table|population=Barkbiter Corpse|object={{ID to name|Raw Barkbiter Meat}}|id=Raw Barkbiter Meat|num=1|weight=100|chance=100}}
| butcheredinto = {{corpse pop table|population=Barkbiter Coprse|object={{ID to name|Raw Barkbiter Meat|Food}}|id=Raw Barkbiter Meat}}
| eatdesc = The meat is tough.
| ismeat = yes
| ismeat = yes
| inheritingfrom = Corpse
| inheritingfrom = Animal Corpse
| dynamictable = {{Dynamic object|Corpses|Barkbiter Corpse}}
| dynamictable = {{Dynamic object|Corpses|Barkbiter Corpse}}
| desc = A large, rotting mound of flesh.~J211
| desc = A mound of wet hair and rotting flesh puts some elevation to the ground.
| eatdesc = The meat tastes of ageless sawdust.~J211
| categories = Corpses
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
[[Category:Corpses]]
[[Category:Corpses]]
19,173

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