19,173
edits
imported>Teamtotobot m (Bot: Automated text replacement (-{{Corpse2 +{{Corpse)) |
Trashmonks (talk | contribs) |
||
(12 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Corpse | {{Corpse | ||
| title = {{Qud text|barkbiter corpse}} | | title = {{Qud text|barkbiter corpse}} | ||
| weight = | | overrideimages = {{altimage start}}{{altimage | barkbiter corpse.png | type = random sprite #1}}{{altimage | barkbiter corpse variation 1.png | type = random sprite #2}}{{altimage | barkbiter corpse variation 2.png | type = random sprite #3}}{{altimage | barkbiter corpse variation 3.png | type = random sprite #4}}{{altimage end}} | ||
| commerce = | | weight = 200 | ||
| featureweightinfo = yes | |||
| commerce = 10 | |||
| id = Barkbiter Corpse | |||
| tier = 3 | |||
| colorstr = &w | | colorstr = &w | ||
| tilecolors = rw | |||
| renderstr = % | | renderstr = % | ||
| butcheredinto = {{corpse pop table|population=Barkbiter Corpse|object={{ID to name|Raw Barkbiter Meat}}|id=Raw Barkbiter Meat|num=1|weight=100|chance=100}} | |||
| butcheredinto = {{corpse pop table|population=Barkbiter | | eatdesc = The meat is tough. | ||
| ismeat = yes | | ismeat = yes | ||
| inheritingfrom = Corpse | | inheritingfrom = Animal Corpse | ||
| dynamictable = {{Dynamic object|Corpses|Barkbiter Corpse}} | | dynamictable = {{Dynamic object|Corpses|Barkbiter Corpse}} | ||
| desc = A | | desc = A mound of wet hair and rotting flesh puts some elevation to the ground. | ||
| | | categories = Corpses | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
[[Category:Corpses]] | [[Category:Corpses]] |