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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|K|{{(}}amaranthine{{)}}}} prism}} | ||
| image = amaranthine prism.png | | image = amaranthine prism.png | ||
| av = 0 | | av = 0 | ||
| dv = 0 | | dv = 0 | ||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | |||
| commerce = 335 | | commerce = 335 | ||
| id = Cyclopean Prism | |||
| tier = 7 | | tier = 7 | ||
| colorstr = &M | | colorstr = &M | ||
| tilecolors = MK | |||
| renderstr = ^ | | renderstr = ^ | ||
| | | extra = {{Extra info|cursed = yes | flametemperature = 8550}} | ||
| cursed = yes | | inheritingfrom = BaseFloat | ||
| inheritingfrom = | |||
| willpower = -8 | | willpower = -8 | ||
| ego = +8 | | ego = +8 | ||
| wornon = Floating Nearby | | wornon = Floating Nearby | ||
| desc = A starless, triangular prism of black glass. | | desc = A starless, triangular prism of black glass. | ||
{{Qud shader|R|{{(}}-1 Willpower{{)}}}} | |||
{{Qud shader|C|{{(}}+1 Ego{{)}}}} | |||
| categories = Floating Nearby | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
The {{name}} is a cursed item that cannot be unequipped | The {{name}} is a cursed item that cannot be unequipped once equipped. Fetching this item is one of the quest steps in [[Raising Indrix]]. It is found on {{favilink|Mamon Souldrinker}}. If the player wears this while speaking to {{favilink|Warden Indrix}}, he will attack you. | ||
On first equip, the prism only grants +1 [[ego]] and -1 [[willpower]]. The player will also be granted an [[achievement]]. However, every 4,800 turns (or 4 days), both the ego bonus and willpower penalty will increase by one. | On first equip, the prism only grants +1 [[ego]] and -1 [[willpower]]. The player will also be granted an [[achievement#Go_on._Do_it.|achievement]]. However, every 4,800 turns (or 4 days), both the ego bonus and willpower penalty will increase by one. | ||
As the [[ego]] of the player grows, the name of the prism also changes color. | As the [[ego]] of the player grows, the name of the prism also changes color. | ||
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|} | |} | ||
This continues every 4 days until the willpower penalty causes the player's willpower to reach zero, where | This continues every 4 days until the willpower penalty causes the player's willpower to reach zero, where they will [[instant death|instantly die]]: | ||
{{qud quote notxml|You died. | {{qud quote notxml|You died. | ||
You had a dream, which was not all a dream. The bright sun was extinguish'd, and the stars did wander darkling in the eternal space.}} | You had a dream, which was not all a dream. The bright sun was extinguish'd, and the stars did wander darkling in the eternal space.}} | ||
==Astral Burdening== | ==Astral Burdening== | ||
If the player has this equipped and becomes [[astrally burdened]] | If the player has this equipped and becomes [[astrally burdened]] or [[astrally tethered]] there is a percentage chance based on the intensity of the reality stabilization effect for the player to be dazed for one turn.{{Code Reference | namespace = XRL.World.Parts.Effects | class = RealityStabilized}} | ||
==Precognition== | ==Precognition== | ||
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{{qud quote|From across the psychic sea, you feel the glare of unseen eyes. Someone is disappointed in you.}} | {{qud quote|From across the psychic sea, you feel the glare of unseen eyes. Someone is disappointed in you.}} | ||
The player character will lose -100 reputation with [[Highly entropic beings]] and 2-5 | The player character will lose -100 reputation with [[Highly entropic beings]] and 2-5 {{favilink id|Space-Time Vortex|plural}} will randomly spawn at a distance between 5-11 cells away from the player. | ||
==Recall Story== | ==Recall Story== | ||
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But the boy's eyes stayed fixed on the prism.|The Black Glass}} | But the boy's eyes stayed fixed on the prism.|The Black Glass}} | ||
==Trivia== | |||
{{speculation}} | |||
*Amaranth is the name of a genus of flowering plants, a color, and a dye, better known as Red No. 2, that was a common food additive in the United States before being banned in 1976 following concerns it was carcinogenic.<ref>https://en.wikipedia.org/wiki/Amaranth_(dye)</ref> | |||
* The {{Name}} is one of multiple items that reference a figure named [[Uri]]. | |||
*The {{Name}} is functionally indestructible. Attacking the prism while it is on the ground returns the message "You fail to damage the Amaranthine prism!" | |||
==References== | ==References== | ||
<references /> | |||
{{Floating Nearby Objects Navbox}} | |||
[[Category:Unique items]] |
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