Slugsnout: Difference between revisions

m
Attacks with melee in melee as of 204.69
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
m (Attacks with melee in melee as of 204.69)
 
(One intermediate revision by one other user not shown)
Line 9: Line 9:
| ma = 0
| ma = 0
| marange = -1+1d2
| marange = -1+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Slugsnout
| id = Slugsnout
Line 19: Line 19:
| corpsechance = 100
| corpsechance = 100
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 200 | bodytype = Quadruped}}
| extra = {{Extra info|weight = 201 | bodytype = Quadruped}}
| inheritingfrom = BaseSlugsnout
| inheritingfrom = BaseSlugsnout
| quickness = 100
| quickness = 100
Line 41: Line 41:
| desc = Scratch-hair mats on an elongated snout and her nostrils drip scood, the liquified sinew of scavenged corpses, before it can dry and compact into snoutshot.
| desc = Scratch-hair mats on an elongated snout and her nostrils drip scood, the liquified sinew of scavenged corpses, before it can dry and compact into snoutshot.
| categories = Animals
| categories = Animals
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
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'''Slugsnouts''' are creatures in the [[:Category:Swine (faction)|Swine]] faction. They are armed with a {{favilink|slugsnout slug}}, an accurate natural weapon which they can fire at their targets. Despite having [[Data:Tusks (slugsnout)|tusks]], they will continue firing at point blank range.
'''Slugsnouts''' are creatures in the [[:Category:Swine (faction)|Swine]] faction. They are armed with a {{favilink|slugsnout slug}}, an accurate natural weapon which they can fire at their targets.
{{Creature Navbox|Swine}}
{{Creature Navbox|Swine}}


[[Category:Animals]]
[[Category:Animals]]
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