Slog of the Cloaca: Difference between revisions

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{{Aliases|names=Slog}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Aliases|names=Slog}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|{{Qud shader|M|{{(}}Slog of the Cloaca{{)}}}}}}
| title = {{Qud text|Slog of the Cloaca}}
| image = slog of the cloaca.png
| image = slog of the cloaca.png
| lv = 17
| lv = 17
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| ma = 4
| ma = 4
| marange = 4
| marange = 4
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = GolgothaSlog
| id = GolgothaSlog
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| corpsechance = 100
| corpsechance = 100
| role = Leader
| role = Leader
| extra = {{Extra info|weight = 200 | uniquechara = yes | liquidburst = {{ID to name|GooPuddle}} | waterritualable = yes | noprone = yes | bodytype = Slug}}
| extra = {{Extra info|weight = 201 | uniquechara = yes | liquidburst = {{ID to name|GooPuddle}} | waterritualable = yes | noprone = yes | bodytype = Slug}}
| inheritingfrom = BaseSlug
| inheritingfrom = BaseSlug
| quickness = 100
| quickness = 100
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| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|Slog Bands|1|no|100}}
| inventory = {{inventory|Slog Bands|1|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}}
| mutations = {{creature mutation|{{MutationID to name|SlogGlands}}|0|10}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|10}}
| mutations = {{creature mutation|{{MutationID to name|SlogGlands}}|1|10}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|10}}
| desc = The colossal slug known as Slog presides over =pronouns.possessive= fetid domain of the Cloaca. =pronouns.Subjective= =verb:bathe:afterpronoun= =pronouns.possessive= bloated, slimy body in moiling pools of dross, keeping =pronouns.reflexive= moist and waiting for fresh prey to be churned into =pronouns.possessive= lair. Whereas nature had the decency to end the body of the common slug in a muscular foot, Slog's tail is instead a sphincter-choked bilge hose that =pronouns.subjective= =verb:use:afterpronoun= to spew at =pronouns.possessive= prey the filth of the Cloaca.
| desc = The colossal slug known as Slog presides over =pronouns.possessive= fetid domain of the Cloaca. =pronouns.Subjective= =verb:bathe:afterpronoun= =pronouns.possessive= bloated, slimy body in moiling pools of dross, keeping =pronouns.reflexive= moist and waiting for fresh prey to be churned into =pronouns.possessive= lair. Whereas nature had the decency to end the body of the common slug in a muscular foot, Slog's tail is instead a sphincter-choked bilge hose that =pronouns.subjective= =verb:use:afterpronoun= to spew at =pronouns.possessive= prey the filth of the Cloaca.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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==Tips==
==Tips==
{{Opinion}}
{{Opinion}}
* It is often the case that the player will not run into Slog at all because of how wide open the zone is. It will also be attacking any visible {{favilink|sewage eel|plural}} and jells, so with sufficient lighting it is able to find Slog and run away without it giving pursuit if not provoked.
* It is often the case that the player will not run into Slog at all because of how wide open the zone is. It will also be attacking any visible {{favilink|sewage eel|plural}} and jells, so with sufficient lighting it is possible to encounter Slog and run away without it giving pursuit if not provoked.
* Slog's ranged spew depends on what puddle it is currently standing on, and if its standing on nothing, it will be unable to spew. Use this to your advantage.
* Slog's ranged spew depends on what puddle it is currently standing on, and if it's standing on nothing, it will be unable to spew. Use this to your advantage.
* Slog is easily shut down by freezing due to cold based mutations or freeze grenades.
* Slog is easily shut down by freezing due to cold based mutations or freeze grenades.
*{{Favilink|Sower's seed|plural}}, which do not rust when exposed to {{Favilink|Brown sludge}}, can be used to bombard Slog as it heads towards pools of liquid, scattering the liquid and damaging Slog.
*{{Favilink|Sower's seed|plural}}, which do not rust when exposed to {{Favilink|Brown sludge}}, can be used to bombard Slog as it heads towards pools of liquid, scattering the liquid and damaging Slog.
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===Strategies for Befriending Slog===
===Strategies for Befriending Slog===
Slog does not have very high willpower, with a score of only 16. Slog's high level will make it harder to proselytize since ideally the player character is less than level 18.
Slog does not have very high willpower, with a score of only 16. Slog's high level will make it harder to [[Proselytize]] since ideally the player character is less than level 18.


It can also be done through reputation, but the level difference makes it an expensive option if it is the character's first trip to Golgotha.
It can also be done through reputation, but the level difference makes it an expensive option if it is the character's first trip to Golgotha.


===Getting the Surprise===
===Getting the Surprise===
Obtaining the recipe for the Cloaca Surprise from Slog requires +50 reputation with mollusks; since the player starts with -475 reputation, getting the Surprise requires a +525 reputation gain over the course of the game. Thankfully, the existence of the {{favilink|electric snail shell}} and the [[snail-encrusted]] item mod make this much easier than a standard faction. Snail shells provide +200 reputation and are easily obtainable by butchering {{favilink|electric snail}}s, and the snail-encrusted item mod provides +250 reputation. If the player character has [[Two-headed]], two shells make +400 reputation, bringing mollusk reputation to neutral (-75 rep) if unchanged from the starting reputation. The player can then water ritual Slog and give it secrets it is interested in.
Obtaining the recipe for the Cloaca Surprise from Slog requires +50 reputation with mollusks; since the player starts with -475 reputation, getting the Surprise requires a +525 reputation gain over the course of the game. Thankfully, the existence of the {{favilink|electric snail shell}} and the [[snail-encrusted]] item mod make this much easier than a standard faction. Snail shells provide +200 reputation and are easily obtainable by butchering {{favilink|electric snail}}s, and the snail-encrusted item mod provides +250 reputation. If the player character has {{favilink|Two-headed}}, two shells make +400 reputation, bringing mollusk reputation to neutral (-75 rep) if unchanged from the starting reputation. The player can then water ritual Slog and give it secrets it is interested in.


If the player character has [[Tactful]], the initial +125 bonus from the water ritual will automatically be enough for the player to ask for the [[Cloaca Surprise]] recipe. Otherwise, player characters must keep an eye out for secrets that mollusks are interested in and sultan history that involves mollusks.
If the player character has [[Tactful]], the initial +125 bonus from the water ritual will automatically be enough for the player to ask for the [[Cloaca Surprise]] recipe. Otherwise, player characters must keep an eye out for secrets that mollusks are interested in and sultan history that involves mollusks.
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