Data:Icy jaws: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|icy|{{(}}icy jaws{{)}}}}}} | ||
| image = | | image = icy jaws.png | ||
| pv = 4 | | pv = 4 | ||
| maxpv = 1004 | | maxpv = 1004 | ||
| damage = 2d2 | | damage = 2d2 | ||
| elementaldamage = 1d10+19 | | elementaldamage = 1d10+19 | ||
| elementaltype = Cold | | elementaltype = Cold | ||
| commerce = 0.01 | | commerce = 0.01 | ||
| weaponskill = {{SkillID to name|ShortBlades}} | | weaponskill = {{SkillID to name|ShortBlades}} | ||
| id = Rimewyk_Bite | | id = Rimewyk_Bite | ||
| renderstr = | | colorstr = &y | ||
| | | tilecolors = y | ||
| renderstr = \ | |||
| inheritingfrom = Bite | |||
| desc = {{Qud shader|rules|{{(}}Strength Bonus Cap: 1000 | |||
Weapon Class: Short Blades (causes bleeding on critical hit) | |||
Causes 1d10+19 cold damage on hit.{{)}}}} | |||
| categories = Natural Weapons | | categories = Natural Weapons | ||
| gameversion = 2.0.207.72 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |