Hand axe: Difference between revisions
Trashmonks (talk | contribs) |
m *battle* axe |
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| extra = {{Extra info|twohanded = no | metal = yes}} | | extra = {{Extra info|twohanded = no | metal = yes}} | ||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Hand Axe}} | | dynamictable = {{Dynamic object|Items|Hand Axe}} </br>{{Dynamic object|MeleeWeapons|Hand Axe}} | ||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | | supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | ||
| desc = | | desc = An axe edge is dressed with splinter hairs of brinestalk. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1 | {{Qud shader|rules|{{(}}Strength Bonus Cap: 1 | ||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | ||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0. | | gameversion = 2.0.207.72 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | A {{name}} is a low-tier one-handed axe. It is a slight upgrade over a {{f|bronze battle axe}}, with identical stats but a slightly lower weight. | ||
{{Weapon Navbox}} | {{Weapon Navbox}} | ||
[[Category:Axes]] | [[Category:Axes]] |