Hand axe: Difference between revisions

Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2
m *battle* axe
 
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| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Hand Axe}}
| dynamictable = {{Dynamic object|Items|Hand Axe}} </br>{{Dynamic object|MeleeWeapons|Hand Axe}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = A simple wood-cutting axe.
| desc = An axe edge is dressed with splinter hairs of brinestalk.


{{Qud shader|rules|{{(}}Strength Bonus Cap: 1
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.201.114
| gameversion = 2.0.207.72
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
A {{name}} is a low-tier one-handed axe. It is a slight upgrade over a {{f|bronze battle axe}}, with identical stats but a slightly lower weight.
{{Weapon Navbox}}
{{Weapon Navbox}}


[[Category:Axes]]
[[Category:Axes]]