Albino ape: Difference between revisions
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| ma = 2 | | ma = 2 | ||
| marange = 1+1d2 | | marange = 1+1d2 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Albino ape | | id = Albino ape | ||
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| corpsechance = 10 | | corpsechance = 10 | ||
| role = Brute | | role = Brute | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | ||
| inheritingfrom = BaseApe | | inheritingfrom = BaseApe | ||
| dynamictable = {{Dynamic object|Jungle_Creatures|Albino ape}} </br>{{Dynamic object|Ruins_Creatures|Albino ape}} | | dynamictable = {{Dynamic object|Jungle_Creatures|Albino ape}} </br>{{Dynamic object|Ruins_Creatures|Albino ape}} | ||
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| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}} | | skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}} | ||
| mutations = {{creature mutation|{{MutationID to name|Albino}}|1|13}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|13}} | | mutations = {{creature mutation|{{MutationID to name|Albino}}|1|13}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|13}} | ||
| desc = | | desc = A snow white slumping head is beset with keen and soft red eyes. =pronouns.Possessive= fur is powdery on =pronouns.possessive= hulking ape-frame, and on moon time instinct squeezes =pronouns.possessive= fist into a chest-beater. | ||
| categories = Apes | | categories = Apes | ||
| gameversion = 2.0. | | gameversion = 2.0.207.72 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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Albino apes begin neutral to the player, but will become hostile if provoked. They attack with their {{favilink page|Data:Fist (albino ape)|plural}}, natural [[cudgel]] weapons that deal {{Heart}}{{dice tooltip|2d2}} damage.{{File Ref|file=ObjectBlueprints|name=Object}} | Albino apes begin neutral to the player, but will become hostile if provoked. They attack with their {{favilink page|Data:Fist (albino ape)|plural}}, natural [[cudgel]] weapons that deal {{Heart}}{{dice tooltip|2d2}} damage.{{File Ref|file=ObjectBlueprints|name=Object}} | ||
When an albino ape dies, it has a 10% chance to drop an {{favilink|albino ape corpse}}.<ref name="Object"/> This corpse can be [[butchery|butchered]], and | When an albino ape dies, it has a 10% chance to drop an {{favilink|albino ape corpse}}.<ref name="Object"/> This corpse can be [[butchery|butchered]], and can produce an {{favilink|albino ape pelt}}, an {{favilink|ape fur hat}}, an {{favilink|ape fur gloves}}, an {{favilink|ape fur cloak}}, or an {{favilink|albino ape heart}}.{{File Ref|file=PopulationTables}} | ||
== Pilgrims == | == Pilgrims == |